The only world that exists currently is the one that is created when the application is opened. This means if another world is wanted, you would have to start an additional instance of the client. This is obviously not something that should persist. There should be some mechanism to start additional servers and manage them independently of each other.
There will be two ways to start a server: you can "Create a new world", which will give you a selection of basic prefabs, or finding a public world on the internet and starting a new world from there.
The only world that exists currently is the one that is created when the application is opened. This means if another world is wanted, you would have to start an additional instance of the client. This is obviously not something that should persist. There should be some mechanism to start additional servers and manage them independently of each other.
There will be two ways to start a server: you can "Create a new world", which will give you a selection of basic prefabs, or finding a public world on the internet and starting a new world from there.