Skip to content
Discussion options

You must be logged in to vote

Hi, it looks like there are a couple of issues here:

  1. Our sphere.usd scene file is a bit out of date and missing the MaterialBindingAPI schema on the sphere geometry.

    Try modifying the sphere definition to add it as follows:

    def Sphere "sphere" (
        prepend apiSchemas = ["MaterialBindingAPI"]
    )
    {
        rel material:binding = </checkerboard>
    }
    
  2. The install location of the moonrayShaderDiscovery and moonrayShaderParser plugins is currently plugin/usd when it should probably be plugin/pxr

    Can you tell us what your PXR_PLUGINPATH_NAME is?

    After looking into this, I've made a few changes that will go out in the next release.
    For now you can try applying the following changes at the top-level…

Replies: 2 comments 1 reply

Comment options

You must be logged in to vote
1 reply
@BlindObiJuanPC
Comment options

Answer selected by BlindObiJuanPC
Comment options

You must be logged in to vote
0 replies
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants