Add a 0.25 s counting interval and a 10x/100x speed control to the Simulation screen - #3
Merged
Merged
Conversation
…mulation screen The counting interval can now go down to 0.25 s on the Simulation screen only (the Device screen keeps its 0.5 s floor, since a real Geiger counter's polling rate isn't ours to change). A new Simulation-speed radio group lets the simulated clock run at 1x, 10x, or 100x real time, since a simulated source's decays (unlike a real counter's) can be sped up. Fixing this exposed a latent bug: when a frame's simulated time spans more than one counting interval, the source must be stepped once per interval boundary rather than once for the whole frame, or every interval after the first gets a stale, already-zeroed count instead of its own independent draw. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Ef2kh88qX1jr2115tSDNfe
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
The counting interval can now go down to 0.25 s on the Simulation screen only
(the Device screen keeps its 0.5 s floor, since a real Geiger counter's
polling rate isn't ours to change). A new Simulation-speed radio group lets
the simulated clock run at 1x, 10x, or 100x real time, since a simulated
source's decays (unlike a real counter's) can be sped up.
Fixing this exposed a latent bug: when a frame's simulated time spans more
than one counting interval, the source must be stepped once per interval
boundary rather than once for the whole frame, or every interval after the
first gets a stale, already-zeroed count instead of its own independent
draw.
Co-Authored-By: Claude Sonnet 5 noreply@anthropic.com
Claude-Session: https://claude.ai/code/session_01Ef2kh88qX1jr2115tSDNfe