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Worldgen Phase 3: validate region role interaction with biome selection #659

@MichaelFisher1997

Description

@MichaelFisher1997

Parent: #646

Phase

Phase 3: Compatibility and tuning

Goal

Ensure the macro-region system still creates intentional pacing after biome terrain and selector changes.

Tasks

  • Validate transit, destination, and boundary regions under the new terrain modifier path.
  • Confirm destination focus still affects lakes, forests, mountains, rivers, vegetation, and height drama.
  • Check that biome selection does not fight region controls too strongly.
  • Add baseline/report coverage for region-role effects if practical.

Acceptance Criteria

  • Transit regions remain calmer/flatter on average.
  • Mountain destination regions show clear height drama.
  • Forest destination regions show higher vegetation density.
  • Boundary regions still provide separation/roughness.

Dependencies

  • Should follow terrain modifier integration and initial selector migration.

Parallelization

Can run in parallel with adjacency tuning and debug snapshot work.

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