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Changes
space drag movement expectations with regards to re-centers The new movement expectation is on re-center you should lose your verticality, your play area will be oriented towards current HMD direction, and new "center" set at new location. This should be consistent across all hmd's
Added default bindings for new controllers
Added additional logging
Fixes
space fix will now no longer be greyed out and work in most environments
space drag Movement is partially restored in OpenXR based titles. Specifically Vertical Movement
rotation adjust will work again across everything
Adjusted initialization behavior or autosaved chaperone, should fix various cases of temporary rotation and chaperone movement.
Known Issues
space drag performance is very poor in openXR games, further adjustment may be needed.
OpenXR drag rotation offset sometimes you may have an initial rotation in OpenXR titles from using drag.