Releases: Orb-Workshop/trigger_invincibility
Releases · Orb-Workshop/trigger_invincibility
Release list
Version 0.2
Version 0.1
How To Use:
- include a point_script entity linked to the trigger_invincibility.js file. Give it a target name
- call the point_script with a player activator, using RunScriptInput
Available Input Parameters:
Invincibility_2min
Invincibility_1min30sec
Invincibility_1min
Invincibility_45sec
Invincibility_30sec
Invincibility_10sec
Invincibility_5sec
Invincibility_2sec
Invincibility_1sec
Invincibility_500ms
Invincibility_400ms
Invincibility_300ms
Invincibility_250ms
Invincibility_200ms
Invincibility_100ms
Invincibility_50ms