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Releases: OrcThrowman/7-Days-to-Die-AP

1.2.1 Hotfix

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@OrcThrowman OrcThrowman released this 23 Oct 06:28
cff93d6

7 Days To Die Archipelago 1.2.1 Hotfix

A number of items have been reclassified from Progression to Useful, giving the item pool a more appropriate balance between items required to progress and items that provide helpful upgrades.

Compatibility: This update should be compatible with previously generated games. However, if you're playing a game generated with an older version of the APWorld, the client will still display those items as Progression due to the classifications stored during generation.

Installation

As always, Installation/generation method remains the same as the one listed Here

1.2.0 Update

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@OrcThrowman OrcThrowman released this 09 Oct 01:55
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7 Days To Die Archipelago 1.2.0

Support for 7 Days To Die version 3.3.0 is here!

This release brings support for 7 Days To Die 3.3.0, along with new progression options and additions to the Archipelago item pool.

Progressive Backpacks

  • Progressive Backpacks have been added to the item list

New YAML Options

Several YAML configuration options have been implemented to give more control over the length of the game.

  • Quest Goal Tier: Choose which quest tier completes your goal.
  • Zombie Kill Challenges: Disable the specialized challenges that require killing 50 of a specific type of zombie.

Optional challenge categories are disabled by default and can be enabled in your YAML settings.

Quest Goal Improvements

  • Quest locations are now generated only up to your selected goal tier.
  • Victory requires completing all 10 quests in the selected tier.

Installation

Installation/generation method remains the same as the one listed Here

1.1.2 Hotfix

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@OrcThrowman OrcThrowman released this 22 Sep 11:34
ea8d721

7 Days To Die Archipelago — v1.1.2

This is a small corrective release that removes two leftover checks that were intended to have been removed in v1.1.

Changes

Removed Leftover Blood Moon Checks

The following two checks were still present in the Archipelago location pool despite being intended for removal:

  • Survive 5 Blood Moons
  • Survive 10 Blood Moons

These required an absurd amount of days to even attempt to not die during a blood moon, due to this both checks have now been removed.

Notes

This is a small hotfix to correct the location pool from v1.1. The release does not introduce any new gameplay features. Due to it modifying checks, it will not work with previously generated worlds.

Installation

Installation/generation method remains the same as the one listed Here

1.1.1 release

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@OrcThrowman OrcThrowman released this 15 Sep 20:42
ea8d721

7 Days To Die Archipelago — v1.1.1

This release improves Archipelago progression logic by adding logical level bands to the 7 Days To Die level checks. This prevents later-level checks from being treated as immediately reachable by Archipelago while leaving in-game leveling completely unrestricted.

New Features

Progressive Level Check Spheres

The 100 level checks are now divided into five logical progression bands consisting of 20 levels each.

You can still level normally in-game regardless of which logical sphere Archipelago has reached.

Improved Multiworld Progression

Level checks now have appropriate logical progression timing when used in multiworlds. Later-level checks will no longer be treated as immediately available simply because the player has no AP item prerequisite.

This helps prevent important progression items from being logically placed behind very late-game level checks while Archipelago still considers those checks immediately reachable.

Notes

Minor issues may arise if checks are completed in game while not connected through the client to your room. In the event this happens, a full restart of both the game and client will solve this.

Due to the progression changes in this release, this release is NOT compatible with previous rooms/worlds. Please generate a new room and save file.

Installation

Installation/generation method remains the same as the one listed Here

Changelog

v1.1.1

  • Added logical five-band progression for level checks
  • Added hidden Archipelago events to control level-band progression
  • Prevented later-level checks from being treated as immediately reachable
  • Removed Progressive Biome Access and Talent Point prerequisites from level checks
  • Preserved unrestricted in-game leveling
  • Preserved existing biome and progression systems

1.1 release

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@OrcThrowman OrcThrowman released this 21 Aug 05:21
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7 Days To Die Archipelago — v1.1

This release expands the Archipelago integration with a new trap system, improved item classification, and additional progression features.

New Features

Traps

Six new Traps have been added:

  • Dysentery Trap
  • Sprained Leg Trap
  • Horde Trap
  • Big Mama Trap
  • Nudity Trap
  • Winded Trap

Progressive Biome Access

Biome progression is now logically gated by the acquisition of 4 Progressive biome access items:

  • Burnt Forest — Progressive Biome Access ×1
  • Desert — Progressive Biome Access ×2
  • Snow — Progressive Biome Access ×3
  • Wasteland — Progressive Biome Access ×4

The goal remains Complete 10 Tier 6 quests

Certain biome specific challenges logically require you to have access to that biome. this doesn't mean they aren't completable, you just wont have improper progression items locked behind them.

Notes

New Yaml options have been added to toggle some of the more grindy/tedious checks from the game.
Certain tedious challenges have been completely removed, Such as:

  • Surviving large amounts of in game hours
  • Surviving large amounts of blood moons

Minor issues may arise if checks are completed in game while not connected through the client to your room. In the event this happens, a full restart of both the game and client will solve this.

Due to a complete restructuring of progression, this release is NOT compatible with previous rooms/worlds. Please generate a new room and save file

Installation

Installation/generation method remains the same as the one listed Here

Changelog

v1.1

  • Added six functional Archipelago traps
  • Added persistent trap delivery queueing
  • Added proper Trap item classification
  • Added progressive biome region gating
  • Added native cosmetic handling for Nudity Trap

1.0.1

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@OrcThrowman OrcThrowman released this 20 Aug 00:45
937ba6e

7 Days to Die Archipelago v1.0.1

Improvements

  • Implemented a feed of items received and sent using the game's message queue system.
  • Outgoing check notifications display the ** item sent and its recipient**.
  • Received item notifications display the received item normally.

Notes

This is a small update focused on notification implementation. No new generation is required and should be compatible with currently generated rooms.

1.0.0 Initial Release

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@OrcThrowman OrcThrowman released this 16 Aug 06:14
35b960c

7 Days To Die Archipelago — 1.0.0

Initial stable release of the 7 Days To Die Archipelago implementation.

Installation

Install the APWorld

You can install the APWorld in either of two ways:

  • Automatic: Double-click the .apworld file and allow Archipelago to install it.
  • Manual: Place the .apworld file in your Archipelago\custom_worlds folder.

2. Install the 7 Days To Die mod

Extract Archipelago.rar into your 7 Days To Die Mods folder.

Your installation should look like:

7 Days To Die
└── Mods
    ├── 0_TFP_Harmony
    └── Archipelago

3. Disable Easy Anti-Cheat

Make sure Easy Anti-Cheat is disabled when launching 7 Days To Die through Steam.

The Archipelago client requires the game to be running without Easy Anti-Cheat.

Connecting to an Archipelago World

  1. Launch the 7 Days To Die client through the Archipelago Launcher.

  2. Enter your Archipelago room connection information, including:

    • Room address
    • Slot name
    • Password, if required
  3. Connect to the room.

  4. Load into a fresh save.

  5. Play normally and receive your Archipelago progression through the client.

Release Contents

  • 7DaysToDie-Archipelago-1.0.0.apworld — Archipelago world
  • 7DaysToDie-Archipelago-Mod-1.0.0.zip — 7 Days To Die Archipelago mod