Add a per-player auto pickup toggle command - #3
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Auto pickup was an all-or-nothing server setting: once enable-auto-pickup was on, every player with the permission had chopped drops forced into their inventory. Players who want the drops on the ground had no way out. Add /atc autopickup (alias /atc pickup) as a self-only toggle, mirroring the existing /atc toggle. The choice is stored per player in the player_data table so it survives relogs and restarts, and is refused when auto pickup is off server-wide so nobody stores an "on" that does nothing. The new autoPickupEnabled column is added to tables created by older versions via a JDBC-metadata check plus ALTER TABLE, defaulting existing players to on so behaviour does not change under them. New players follow the new defaultAutoPickup config key.
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Auto pickup was an all-or-nothing server setting: once enable-auto-pickup was on, every player with the permission had chopped drops forced into their inventory. Players who want the drops on the ground had no way out.
Add /atc autopickup (alias /atc pickup) as a self-only toggle, mirroring the existing /atc toggle. The choice is stored per player in the player_data table so it survives relogs and restarts, and is refused when auto pickup is off server-wide so nobody stores an "on" that does nothing.
The new autoPickupEnabled column is added to tables created by older versions via a JDBC-metadata check plus ALTER TABLE, defaulting existing players to on so behaviour does not change under them. New players follow the new defaultAutoPickup config key.