Skip to content

Developer snapshot 2026-07-30

Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 30 Jul 04:01
69dcb86

Preview snapshot for players who want the newest features before the next stable release. Expect rough edges; your save files stay compatible whenever possible, but back them up first.

Changes since the previous snapshot

Added

  • The drivers board is now reachable from the pause menu. You can hear who is hauling right now without quitting to the main menu. The new "Drivers board" item sits between Settings and Abandon job in the pause menu. Viewing the board shares nothing about you. Contributed by wleicht (@wleicht) in PR #136.

Changed

  • Reviewing what the game said now works the same way everywhere. Comma and period stepped through recent speech on every screen, while a fuller set of review keys only ever worked while driving, and the two kept separate histories. There is one history now, and every review key works on every screen. Comma still repeats what was just said and steps back from there, period moves forward, and you can now also jump to the oldest or newest message with Ctrl and those same keys, switch between all messages, general messages and driving events with the bracket keys, and copy the message you are on with Ctrl+C, whether you are driving or sitting in a menu. Each press reads the message and nothing else, the last 200 are kept, and moving through menus is no longer mixed into the history, so what you step back through is what actually happened. Checking the pause menu mid-run no longer leaves a "Paused" and a "Resumed" between every pair of announcements. New announcements do not move your place while you are reviewing, and once you have left the keys alone for ten seconds the next press starts fresh from the newest message with all categories showing, so comma always repeats what was just said instead of picking up where you left off earlier in the run. Typing a driver name still takes punctuation as punctuation. Raised by wleicht (@wleicht) in issue #134.
  • Your online driver token is now kept in your computer's password store. If you have linked the game to an Orinks account, the secret half of those credentials used to sit in a plain text file alongside your saves, readable by anything that could reach the folder. It now lives in Windows Credential Manager, the macOS Keychain, or your Linux keyring, the same places your browser keeps saved passwords. The change happens by itself the next time the game starts, and your Driver ID stays where it was, so there is nothing to re-enter and nothing to set up. On a computer with no password store the token is kept in a private file that only your account can read. Thanks to trodick, PR #133.

Fixed

  • Automatic speed control no longer says it is resuming as you pull up to a pickup. Rolling up to the gate with cruise or the speed keeper on, you were told speed control was paused and would resume after you departed with the load, and then a moment later heard it announce that it was resuming after all, before it switched off again. It was genuinely re-engaging for a fraction of a second. It now stays put until you actually depart, so the announcement you hear at the gate is the one about arriving.
  • Accepting a dispatch after an update no longer closes the game. The dispatch board is kept in your career, so the board you were looking at before an update could still list a pickup that the update had closed. Pressing Enter on one of those loads shut the game down without a word. The board is now rebuilt from the current world the first time you open it after an update, so you see loads you can actually take. If you somehow reach a closed pickup anyway, the game says so and sends you back for a fresh board instead of quitting.