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Freight Fate v1.8.3

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@github-actions github-actions released this 15 Jul 02:06

Added

  • Cloud restores now get a second integrity check. Beyond the server's signature, a restored profile has to pass the game's own sanity rules -- wear between zero and one hundred, honest delivery counts, a fuel tank that fits in a truck. A file that fails is refused with a plainly spoken reason instead of being loaded, and saves from newer versions of the game still restore fine.

Changed

  • Playing on more than one computer no longer signs the other one out. orinks.net now gives each of your computers its own token: add a computer from the driver setup page and your other machines keep working. If the game says your sign-in is no longer accepted, it now points you to the computer list on the setup page to get a fresh token for that computer.

Fixed

  • Restoring a cloud backup works again. Every new server-verified backup was wrongly refused with "failed its integrity check" the moment you tried to restore it. The refusal was the game's mistake, not a problem with your save. Restores of verified backups now complete normally.
  • Cloud backup now tells you when this computer needs to reconnect. If orinks.net stops accepting this computer's sign-in, the cloud backup menu now says so and explains the fix, instead of wrongly reporting that your backups could not be reached.
  • Long deliveries are easier on the game while you drive. The destination exit is now worked out once and remembered instead of being recalculated every moment of the drive, removing a heavy background load tied to a reported crash on coast-to-coast routes.