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Cloud restores now get a second integrity check. Beyond the server's signature, a restored profile has to pass the game's own sanity rules -- wear between zero and one hundred, honest delivery counts, a fuel tank that fits in a truck. A file that fails is refused with a plainly spoken reason instead of being loaded, and saves from newer versions of the game still restore fine.
Changed
Playing on more than one computer no longer signs the other one out. orinks.net now gives each of your computers its own token: add a computer from the driver setup page and your other machines keep working. If the game says your sign-in is no longer accepted, it now points you to the computer list on the setup page to get a fresh token for that computer.
Fixed
Restoring a cloud backup works again. Every new server-verified backup was wrongly refused with "failed its integrity check" the moment you tried to restore it. The refusal was the game's mistake, not a problem with your save. Restores of verified backups now complete normally.
Cloud backup now tells you when this computer needs to reconnect. If orinks.net stops accepting this computer's sign-in, the cloud backup menu now says so and explains the fix, instead of wrongly reporting that your backups could not be reached.
Long deliveries are easier on the game while you drive. The destination exit is now worked out once and remembered instead of being recalculated every moment of the drive, removing a heavy background load tied to a reported crash on coast-to-coast routes.