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Releases: Osmiwol/BigFileSynchronizer

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@github-actions github-actions released this 24 May 09:21

BigFileSynchronizer v0.2.0 — MVP Release
Same, but better.
Automatic build for Windows and Linux.

BigFileSynchronizer v0.1.0

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@Osmiwol Osmiwol released this 27 Apr 13:31

BigFileSynchronizer v0.1.0 — MVP Release

BigFileSynchronizer is a cross-platform C# CLI utility that:

💾 Automatically finds large game assets in projects (.fbx, .mp3, .png, .wav, etc.)
📦 Archives new and modified assets
☁️ Uploads them to Google Drive via a service account
🔗 Integrates with git push via a pre-push hook
🛠 Allows you to restore assets via pull if they are deleted or lost

📦 What's included in this release:

Working commands: init, auth, push, pull, scan, reset, help
Integration with Google Drive (via Service Account)
Windows and Git Bash support
Secure file management via .bfs/ directory
Example .gitignore and .bfs/config.json files

🚀 How to get started:

  1. Run init
  2. Run auth with your Google Drive service account
  3. Work as usual — on every git push, BigFileSynchronizer will automatically sync assets to the cloud

📁 Archive contents:
BigFileSynchronizer.exe — main executable
BigFileSynchronizer.pdb — optional debug file

⚠ Important:
Make sure to add the .bfs/ directory to your .gitignore to avoid leaking private credentials.

📅 Future plans:

  • Unity plugin
  • Godot Engine support
  • Unreal Engine support
  • GUI client for Windows/Linux/macOS
  • Multi-cloud support (Dropbox, S3)