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v0.4.0

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@OtherMythos OtherMythos released this 31 Jul 13:20
· 1769 commits to master since this release

ProceduralExplorationGame Alpha v0.4.0

Fairly delayed release, focusing entirely on changes for the Combat System.

YouTube channel: https://www.youtube.com/@othermythos
Join the discord: https://discord.gg/P47ykcg5ed

Major features:

  • Complete re-think of combat, player movement and the input control scheme.
    • Emphasis is placed mostly on mobile, touching the screen and moving now moves the camera and player at once.
    • On desktop pressing the mouse and moving moves the player.
  • When the player gets close to enemies combat begins with a new radius system.
  • Press the space bar or double tap on mobile to dash

Minor features:

  • Added a testing world
  • Added new debug flags including very small worlds and player ghost mode

Bugfix:

  • Fixed an issue where the top left of the screen was sometimes un-useable.
  • Fixed a crash when visiting regions which had no mesh.
  • Fixed a core dump when shutting down the engine AnimationManager.

Known issues:

  • Crash when visiting a location in Linux. This relates to read permissions and will require an engine re-factor to solve.