Repository navigation
v0.6.0
Pre-release
Pre-release
ProceduralExplorationGame Alpha v0.6.0
Stability and infrastructure release, focusing on Mesh formats and tools.
YouTube channel: https://www.youtube.com/@othermythos
Join the discord: https://discord.gg/P47ykcg5ed
Major features:
- New mesh format,
.voxMeshBetter packs information for a project using voxels.- Added Ambient Occlusion to all meshes, not just terrain.
- Updated asset pipeline to facilitate mesh optimisation. Technical groundwork is laid for mesh improvements.
- New
setupusage in the engine prevents flickering when starting projects. - Major refactor and revamp of the scene editor, focusing mostly on usability and missing features.
- All voxelisers now have an implementation in native code, yielding performance improvements.
- Visited places terrain generation is now performed in native code.
Minor features:
- Tests to check visiting locations.
- Unit tests are now run on Debug and Release builds.
- Release builds are now distributed for Linux.
- Crash when visiting a location in a read-only filesystem is fixed.