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v0.8.0
Pre-release
Pre-release
ProceduralExplorationGame Alpha v0.8.0
Release focusing on optimisation, tooling improvements and content.
YouTube channel: https://www.youtube.com/@othermythos
Join the discord: https://discord.gg/P47ykcg5ed
Features:
- Face merging algorithm for meshes
- All meshes are now an average of 3x smaller than previous
- Flags to disable ambient and specific faces to further optimise common meshes
- Initial support for readable items
- Added chests which can be opened within the inventory screen
- Improvements to screens and items
- Added tooling logic to be able to auto centre voxel meshes and export multiple meshes from the same file
- Editor improvements
- Collider placement in scenes
- Initial support for deletion
- Right click menus
- Made it possible to switch the active tool with the keyboard
- Improved placement of places
- Removed trees and other items from places
- Prevented places from appearing in water
- Removed xvfb from use in the asset pipeline
- Pickable flowers
- Support for data points in scenes, to help place items or NPCs
- Added a graveyard
- Added coconuts and palm trees
- Utility to dump the entire scene to an obj file
- Added berry bushes
- Made F4 toggle wireframe mode
- Bugfixes
- Fixed a bug which caused a crash when exiting gameplay from the main menu
- Properly set the origin location for rivers
- Fixed an issue where swimming activated region 0
- Prevented trees from spawning on rivers