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Focusing now consider the bounding sphere of actors#54

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BenjaminViranin merged 1 commit intodevelopfrom
feature/focus_distance_consider_bounding_sphere
Nov 11, 2019
Merged

Focusing now consider the bounding sphere of actors#54
BenjaminViranin merged 1 commit intodevelopfrom
feature/focus_distance_consider_bounding_sphere

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@adriengivry
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Previously the focus distance was fixed for ModelRenderers. Now it is
based on the BoundingSphere of the ModelRenderer. Light focus distance
has also been changed to avoid infinite lights to make the user travel
to infinite when focused.

FocusBoundingSphere

Closes #52

Previously the focus distance was fixed for ModelRenderers. Now it is
based on the BoundingSphere of the ModelRenderer. Light focus distance
has also been changed to avoid infinite lights to make the user travel
to infinite when focused.
@adriengivry adriengivry added QoL Quality of Life : Something that can improve users productivity Editor Something relative with the editor labels Sep 21, 2019
@BenjaminViranin BenjaminViranin merged commit a645c4c into develop Nov 11, 2019
@adriengivry adriengivry deleted the feature/focus_distance_consider_bounding_sphere branch June 14, 2020 23:17
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Editor Something relative with the editor QoL Quality of Life : Something that can improve users productivity

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Use actor bounding sphere for focus distance

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