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Version 1.2
Oh boy do we have a couple more nodes today!
Utils:
- ACES Approximation
- Blackbody Approximation
- Transform Properties
- RGB to BW (Black and White)
Math Utils:
- Direction to Signed Cube
Extensions:
- Generic Max
- Generic Min
- Max Index 2 and 3
- Min Index 2 and 3
- Sort 2 and 3
Coordinate Mapping:
- ST Remapping
- UV to Tunnel
- Tunnel to UV
- Project to Box
- Box Side Mask
- Spherical Coordinates
- Sample Pixel in Middle
Unity Globals:
- Decode HDR
- Reflection Probe Data
- Lightmap Data
