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Version 1.4
This one took a little longer than I thought and is the first point where I assume at least one thing is broken.
_AmplifyBakery/LightmapUV was renamed to _AmplifyBakery/BakeryLightmapST
_LightingFunctions
- HalfDirection
- LdotH
- LdotV
- NdotH
- NdotL
- NdotV
- RdotV
- ReflectDirection
- SchlickFresnell
- SHEvalLinearL0L1 (from unity)
- SHEvalLinearL2 (from unity)
- ShadeSH9 (from unity)
- VdotH
- WardAnisotropic NDF
_LightingModels
- Beckman NDF
- Blinn-Phong NDF
- Gaussian NDF
- GGX Light
- GGX NDF
- Phong NDF
- Trowbridge-Reitz Anisotropic NDF
- Trowbridge-Reitz NDF
