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@Owyn Owyn released this 05 Feb 12:56
· 27 commits to main since this release
5b98005
  • fix fantasy update breaking Scaling component
  • fix scale component showing 0.25 when it shouldn't sometimes
  • fix objects with buoyancy saving in the wrong position (again) (maybe)

known issues:

  • plain edge object with physics enabled not saving its custom scale

edit: - fixed so after TURN_OFF script the game would launch fine again

Warning: Don't save maps with the classic unmodded map editor after saving them with CEP CE because object scales (for objects with the scale component enabled) will reset to [1,1,1] 😨