PARTYMOD THPS3 2.0.0-preview01
Pre-release
Pre-release
NOTE: The game must be patched with the new patcher if updating from a version before 2.0.0
Over the last year or so I decided to rewrite the patch in Rust. This is a huge change, so I'm going to be a little cautious here and do pre-release builds of the patch until I'm confident that it's ready (I'll give it a month or so, to be ready for the game's 25th anniversary).
Changes
- Fully rewritten in Rust
- Upgraded to SDL3
- Restored pedestrian shadows
- Restored shiny surfaces/pseudo environment maps
- Restored broken texture animations (e.g. airport arrivals boards and moving walkways) (#23, #25, #28)
- Levels are now patched at runtime to restore proper face cull mode information (#27)
- Fixed broken blend modes (e.g. suburbia brick wall dirt, airport arrivals boards. man those were really busted) (#23, #24)
- Fixed shadows being the incorrect blend mode and also showing Darth Maul's lightsaber (#12)
- The game and config app now respects scaled displays
- Rewrote movie player with modern Windows Media Foundation API, now it can play fullscreen (with black bars), respects the player’s audio settings, and silently fails when codecs aren’t present (e.g. when running in Proton)
- Removed setting to disable movie player now that it won’t terminate the game when it fails
- Restored controller vibration
- Pressing camera toggle now only triggers a single camera toggle
- Added selectable button glyph styles (PS2, Japanese PS2, and Xbox styles are available)
- Park editor can now be controlled with controller (#9)
- Online pause menu can now be dismissed with controller
- Music no longer skips track when paused (#14)
- Streams (e.g. pedestrian voices) now respect the volume setting and have proper distance falloff
- Added keybind (F11) to toggle the HUD for taking screenshots
- Game version (the one used online, not the one on the main menu) is now provided by the game itself instead of retrieved from the registry, making online connection more reliable (#20)
- Game version is now set to 2.00 by default to prevent crashes related to extended limits on unmodified clients/servers
- Graffiti mode tags are no longer limited to only 32 tags in one combo
- The setting to disable the trick limit has been removed. In its place is a compatibility mode that restores the trick and tag limits and sets the game version to 1.01
- IL Mode can now be toggled from a launch flag,
-ilmode, great for creating a practice shortcut - The game will no longer exhaustively and pointlessly clean up all of its resources when shutting down, making shutdown much faster
- Added logging settings available in
partymod.ini, with the ability to set a logging level and to optionally log to file