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Hiveblood — POE2Fixer Plugin

Shows your Hiveblood total (Path of Exile 2 0.5 Breach / Genesis Tree resource) as an in-game overlay, read directly from memory — anywhere, without opening the Genesis Tree.

What It Does

When enabled, draws a small overlay with your current Hiveblood total and how much you've gained on the current map. Unlike UI-scraping trackers, it reads the value straight from game memory, so the total is available on maps, in your hideout, and at the tree — no need to walk up to the Genesis Tree to check it.

  • Total anywhere — read live where Hiveblood changes (at the tree on spend, on maps on Breach gain). In idle areas (e.g. a hideout) it shows the last value it read, which stays correct because the total only changes at the tree or on maps.
  • Per-map gains — a +N this map line that resets each area, so you can see how much a map yielded.
  • Cap warning — the text turns orange-red and blinks above a configurable threshold (default 95,000) as you approach the 100k cap.
  • Configurable overlay position, font scale, and color from the Plugins settings tab inside POE2Fixer.

Building

Open Hiveblood.sln in Visual Studio 2022. Build Release|x64. Output:

bin/Release/Hiveblood.dll

Or from the command line:

"C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe" Hiveblood.sln -p:Configuration=Release -p:Platform=x64

Installing

Copy the folder (or just the built DLL) into POE2Fixer's plugin directory:

POE2Fixer/Plugins/Hiveblood/Hiveblood.dll

Restart POE2Fixer and enable Hiveblood in the Plugins tab. Visit a map or the Genesis Tree once so it reads your current total.

Source

The same source ships inside the main POE2Fixer repo at Plugins/Hiveblood/. This standalone repo is for plugin authors who want to read it or fork it as a template for a memory-reading overlay plugin.

SDK Version

This plugin targets v6 of the Plugin SDK. The bundled sdk/ headers must match the host POE2Fixer's expected SDK version (a run-time check refuses mismatched plugins with a clear log entry).

Project Structure

sdk/                 Plugin SDK headers (PluginAbi.h, PluginSDK.h)
imgui/               ImGui library (headers + sources, compiled into the DLL)
Hiveblood.cpp        Main plugin entry point (pointer-chain read + overlay)
HivebloodSettings.h  Settings POCO with JSON persistence

Disclaimer

Community third-party plugin for POE2Fixer. Use at your own risk. Not affiliated with Grinding Gear Games.

About

POE2Fixer plugin: your Hiveblood total (PoE2 Breach/Genesis Tree) as an in-game overlay, read from memory - works anywhere, no tree visit needed.

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