Limner v0.7.8: Faster painting, leaner memory
Limner v0.7.8: Faster painting, leaner memory
Improved
- The Blend tool's blur now starts instantly on large canvases. Starting a blur stroke on a 4096 px canvas used to pause for about a second and a half; it now takes about 30 milliseconds.
- Painting on large canvases no longer stutters every third of a second while layer thumbnails refresh. Thumbnails now update only the area you actually painted.
- The fill bucket is up to twice as fast on blank and flat areas when Close gap is on (the shipped default), and every fill commits faster.
- Undo and redo of large strokes and fills are noticeably quicker.
- Closing a document now returns its graphics memory to Windows right away instead of holding it until you quit.
- Long sessions stay leaner: a 4096 px canvas with timelapse recording through 200 strokes stays under 600 MB of memory.
Fixed
- A rare one-frame freeze at the start of a stroke while thumbnails were syncing with the GPU.
Notes
- Update checks now come from limnerart.com instead of GitHub. Nothing changes for you; older versions keep updating normally.
- Full measured system requirements for Windows are published on the support page at limnerart.com/support.