Releases: PWBuild-Team/Perfect_Works_Build
Releases · PWBuild-Team/Perfect_Works_Build
Release list
0.11.2
08/09/2026
- NPC script up to Nisan has been updated.
- Fixed a bug from the original game where Ether amp is reset when entering a Gear shop menu.
- Def Up now works correctly with all patches, though block will also be more frequent.
- Corrected a typo with Power Aeon's name.
- Adjusted the name lengths of Cyclone Kick, Double Shock, ThermoThump, Tsunami Ice, and Pile Crusher.
- Fixes have been made to Babel Tower's exterior mirror platform.
- The Power Shut Down alert has been changed to Stall.
- The Eth Eng Out of Control alert has been changed to Ether-machine Fault.
- The Eth Eng Shutdown alert has been changed to Ether Amp Down.
- The Out of Fuel alert has been changed to Low On Fuel.
- Merkabah window sizes have been corrected.
- Shevat jukebox audio bug has been fixed.
- Bracer's Def Up boost applies to Bart rather than the opponent.
- Anima Dungeon shop no longer duplicates Black Helm and Black Leather.
- AutoBooster has been removed from the Yggdrasil II/Thames shop until bugs associated with it have been fixed.
- Fire Bomb and Pile Crusher no longer inflict Pierce and will now play their animations with rebalanced items/characters.
- Fixed a graphical bug with the Solaris skybridge.
- Added clarity to the tooltips for the no damage cap and no Deathblow level patches.
- When the instant text and script patches are merged, fast text variants of retranslated scenes will be used.
0.11.1
0.10.2
05/25/2026
- Script changes up to Deus have been completed.
- NPC script changes up to Bart's Hideout have been completed.
- Wither and Weaken have been restored in ground battles.
- Bug has been fixed where the patcher does not merge the FMV undub with Japanese controls in disc 2.
- Fixed portraits when Rico attacks Bart on the Yggdrasil bridge.
- Fixed timing of the Yggdrasil engine room scene.
- Fixed bug where Defense is still used instead of Defend with Japanese controls.
- Blackmoon Forest bugs have been fixed.
- "Total" is used instead of "Total damage" to avoid confusion for players when healing.
- Crescens' scrapped final frame has been restored and is available at the Lighthouse.
- Citan's portrait is used during the Aveh transport timeout.
- Holy Light's power now matches what is stated in the wiki.
- Nature's Rhumba now targets a single enemy.
- Fixed missing portraits in Bart's Hideout.
- Menu stats for the characters and Gears have been updated to match battle data.
- Exp and gold patches no longer overwrite other patches where monster data is used.
- Music adjustments have been made to Nisan for consistency.
- When the music patch is applied, Nisan will continue to play Wind from the Valley near the end of disc 1 as opposed to a sped up Where Dreams Hatch.
- Fixed Gear damage reduction bug.
- Removed the effects from elemental stones and prevented them from being obtained from shops.
- Fixed Nisan shop bug from the original release.
0.10.1
04/23/2026
- October Mermaid now plays during Emeralda's scene in the Yggdrasil as was originally intended.
- Battle flashes patch no longer turns off battle fades.
- A bug has been fixed with the patcher where patch folder list names are not cleared at the end of the process.
- The party is healed before the Reapers Ship
- Fei sprite fade-in during Citan's chair monologue has been restored.
- Rico uses his portrait during a conversation in his Yggdrasil dorm.
- Amphisbaena sound effects have been refactored.
0.10.0
04/09/2026
- The music change patch has returned.
- The option to switch to Japanese controls is now available.
- An option is available to turn off level requirements for Deathblows.
- Script up to the Snowfield Hideout been updated.
- NPC script up to Dazil has been updated.
- Blackmoon Forest and the Av Desert have their original encounter rates when the script patch is applied without half encounters.
- The room in Solaris where Elly is captured has had its encounter rate halved with the half encounters patch.
- Timing of the dialogue at the Khan-Grahf reveal has been improved.
- Fei now uses his sad portrait when he converses with Wiseman in disc 2.
- Sprite fixes have been made to the Excalibur briefing scene.
- Abelites has been changed to Abal.
- Game freeze at the Stalactite Cave when the script and story mode patches are used has been fixed.
0.9.3
0.9.2
02/22/2026
- Script edits up to Fei and Id's unification have been completed.
- 2x exp and gold bug with the patcher where values are still multiplied by 1.5x has been resolved.
- Tutorials for Gear Deathblow functions have been added.
- The attack multipliers for the Gears have been rebalanced. Details are in the wiki.
- Bart's Gear Deathblows have been reorganised. Details are in the wiki.
- Made the relationship between the portrait options clearer on the patcher.
- Sword Knight R and Shield Knight R have been abbreviated.
- Deathblowers have been renamed to Atk LvX Max, with X indicating attack level.
- DeathblowX has been renamed to UltimaSwitch.
- Completion message gives an indicator of the file names of the patched ROMs.
- Added missing portraits during the Rankar encounter.
- Added missing portraits for Rico and Hammer in the Yggdrasil.
- Fixed camera bug in the baptism ceremony.
- Fixed sleep music cut off in the prison dorm.
- EtherStone and EtherStoneLg have had price and shop placement edits. Details are in the wiki.
- Position of the coward's dialogue boxes has been fixed.
- Lahan's NPC script has been checked.
- Fixed a dialogue box bug in Billy's room.
- Ravine has been renamed to Lawine.
- Fixed bugs with dialogue boxes and character orientation at the Orphanage.
0.9.1
01/23/2026
- The gears used by the Special Forces have been changed to be more faithful to the Japanese version. Details are in the wiki.
- Restored a previously inaccessible line in Dazil where Citan discusses Fei's aptitude with Weltall.
- Game freeze that would occur on more accurate emulators when opening Special Options has been fixed.
- Bug where Deathblows are unusable in disc 1 has been fixed with items/characters.
- Bug where damage will drop to 1 after a while in disc 1 has been fixed with items/characters.
- Camera bug at the start of the Fei carbonite sequence.
- Graphical artifact during the Vendetta chase sequence has been fixed.
- Camera bug when Fei sees the coward has been fixed.
- Elly's dialogue at the church infirmary now prioritises a line where she expresses guilt about the hypnosis.
- The game now auto-advances when Billy goes through the Church HQ door ahead of the party.
- A fix has been applied to the scene where Rene arrives at the portrait room.
0.9.0
01/14/2026
- Script has been updated up to the arrival at point Bethlehem.
- All graphical bug fixes have been added to the other patches. The "graphical fixes" option has been replaced with a "portrait fixes" one, which is mutually exclusive to the "resized portraits" option.
- Karellen's dialogue to Ramsus in Merkabah provides more insight into his backstory.
- Elly's spells have been buffed. Details are in the wiki.
- Script and spriting issues in Merkabah have been fixed.
- Merged story mode and script version of the G Elements fight has been fixed.
- Wither and Weaken are temporarily unavailable until bugs surrounding them have been fixed.
- A camera bug in the second Roni campfire scene has been fixed.
- EP is now used in the character selection screen over MP.
- Defense has been changed to Defend on the command ring during battle.
0.8.2
12/07/2025
- An option is now available to have Emeralda use a sitting sprite in a diner over her nanoreactor one.
- eboot themes are now available for players emulating the build via PSP.
- Deathblows have had their Hyper Mode point distribution increased. Details are in the wiki.
- Dialogue variations with kids in the D Block slums have been restored.
- Prison guard messages will close automatically when out of range.
- Border has been added to the message when inspecting the sleeping dog at D Block.
- Portrait has been added to Fei when falling off the train in the tunnel.
- Skull Rod can now only be used by Elly and has actual data assigned to it. Details are in the wiki.
- Aerods has had its description updated so "Active" replaces "Animum".
- Ramsus kneeling animation in Merkabah has been fixed.
- Overlapping windows when Rico defeats the Kislev guards has been fixed.
- Deus' eyes are now closed before it is awakened.