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1.1.0

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@ShortByte ShortByte released this 01 Aug 18:42

Performance and 3D preview accuracy, plus a few new editing tools.

Performance

  • Typing in Resourcepack Settings (or anywhere else) no longer lags on large packs -- two separate reactive-recompute bugs fixed that were re-serializing the entire project on every keystroke.

New

  • Free-form pack version field in Resourcepack Settings, available as {{PACK_VERSION}} in the description
  • Extract any texture to a PNG on disk, or edit it live: open it in your own image editor (configurable under Settings) and changes sync back into the project automatically on save
  • A loading overlay while a large project opens, instead of a frozen window

3D preview, matching Blockbench more closely

  • The GUI display slot's inventory-cell backdrop now matches Minecraft's real 18px/16px slot proportions
  • The Ground display slot animates: items spin and bob in place like a real dropped item, and no longer sink into the reference block
  • The Head display slot renders items at the correct (smaller) scale instead of oversized
  • The Frame display slot now shows an actual item frame -- wood border, leather backing, mounting block -- sized and positioned correctly, with items floating clear of its face

Also in this release

  • Legacy color codes (§ codes) now render correctly in the launcher's recent-projects list, not just the open project's title bar
  • A player-head item's transformation now survives import and rebuild correctly

Where to go from here: