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v1.1.0 PZ Human Rig

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@Paddlefruit Paddlefruit released this 25 Jan 19:40
· 66 commits to main since this release
3164d8b
  • The 'dress' part of the character model is now split into its own mesh object that can be enabled and disabled at will, to help remove visual clutter.
  • Improved the dress bone controls.
  • Whether a limb uses FK or IK is now driven by a boolean (still on the CTRL_Root bone as a custom property). This value will now automatically hide and reveal the controls you need, meaning you no longer have to manually reveal the collections yourself.