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0.4.6

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@Pan4ur Pan4ur released this 29 Aug 07:43
· 230 commits to main since this release

Decreased CPU/Net overhead
Added cracks & bullet holes cleanup
Added team to spawn points (enter the team's color in the “Team” field)
Added G4-A to /swap command
Added "Auto Restart" game rule (the host restarts the level after everyone dies, or after only one team remains alive)
Added "Number of lives" game rule under "ALLOW RESPAWN" (0 gives unlimited respawns. With 1 or more, each death uses a life; after the last life, the player spectates until the level reloads)
Synced casings & dropped mags
Fixed custom prop settings override
Fixed the mod was causing LevelEditor to delete a level when the lobby wasn't active
Fixed destroyed props desync for first connected player
Fixed teleports sometimes failed (when there was another tp at the tp destination)
Fixed combat music not playing
Fixed a bug that caused vehicles to fire indefinitely
Fixed custom level browser not closing when lobby ui is closed
Fixed uppercase Russian chars in the chat
Fixed RPG/Grenade launcher shooting
Fixed infinity ammo from arsenal
Fixed infinity door sound for host on start
Changed the method for calculating MVP (it is now awarded to the player with the most kills)
Changed ping calc (previously, the ping was displayed from you to each player, but now it's displayed from the host to each player)
Removed debug binds for obtaining weapons

ZIP version (with the DLL included) for those whose browser doesn't allow them to download the DLL directly; there's no need to download both the DLL and the ZIP file