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Original file line number Diff line number Diff line change
Expand Up @@ -366,7 +366,7 @@ index d95413af04121fe91ca0f3b0c70025b9808acef9..ad665c7535c615d2b03a3e7864be435f
import org.slf4j.Logger;

diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 8204528c26456929fdec0d8ba7a5a52128409097..01bc2d1639be9f04afc63e5841c5c99730ea37d8 100644
index cdb4d313eb33c049c8467fe5d31fb0d671737768..40b799fd90b0db13bdaa8834c021f5ca8f25ce10 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -551,6 +551,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
Expand Down Expand Up @@ -476,7 +476,7 @@ index 24735284fda151414d99faad401d25ba60995f9a..23b342cc31c7e72ade0e1ccad86a9ccf
public void tick() {
super.tick();
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index b15420ffa1432d49aec8e91e917598bde4e94337..054ece1d539d69a4b7eec57e681179343c7e75c3 100644
index 54cf80831372d102e8d2966ac104678caebdf336..d89c3949e16ff6cb0374da29ec6731d854b5f105 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -381,6 +381,15 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
Expand Down Expand Up @@ -533,10 +533,10 @@ index b15420ffa1432d49aec8e91e917598bde4e94337..054ece1d539d69a4b7eec57e68117934
movement = this.maybeBackOffFromEdge(movement, type);
Vec3 vec3 = this.collide(movement);
diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
index ff513e8c87bf42be756e46f4dbfec8dda2b8cb60..239c443ddc9bacc08a39a8ef2ab17016a2480549 100644
index bf5fd2a6c8630ea2bb06881d4d365dda9a4e90ea..4713c29cc2add476f568163a29cb297f5d1049df 100644
--- a/net/minecraft/world/entity/LivingEntity.java
+++ b/net/minecraft/world/entity/LivingEntity.java
@@ -3096,6 +3096,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
@@ -3103,6 +3103,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
return false;
}

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -971,7 +971,7 @@
int i = (this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
int i1 = 25 - i;
float f = damageAmount * i1;
@@ -1768,24 +_,212 @@
@@ -1768,24 +_,219 @@
}
}

Expand All @@ -984,7 +984,11 @@
+ if (invulnerabilityRelatedLastDamage == 0) return 0D; // no last damage, no reduction
+ // last damage existed, this means the reduction *technically* is (new damage - last damage).
+ // If the event damage was changed to something less than invul damage, hard lock it at 0.
+ if (d < invulnerabilityRelatedLastDamage) return 0D;
+ //
+ // Cast the passed in double down to a float as double -> float -> double is lossy.
+ // If last damage is a (float) 3.2D (since the events use doubles), we cannot compare
+ // the new damage value of this damage instance by upcasting it again to a double as 3.2D != (double) (float) 3.2D.
+ if (d.floatValue() < invulnerabilityRelatedLastDamage) return 0D;
+ return (double) -invulnerabilityRelatedLastDamage;
+ };
+ final float originalInvulnerabilityReduction = invulnerabilityReductionEquation.apply((double) amount).floatValue();
Expand Down Expand Up @@ -1118,7 +1122,10 @@
+
+ // Apply damage to armor
+ if (!damageSource.is(DamageTypeTags.BYPASSES_ARMOR)) {
+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
+ float armorDamage = (float) event.getDamage();
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This computation is flawed anyway since it doesn't take in account the recent damage modifier added by Spigot (freezing) accounted in Vanilla. So the armor generally take less damage in some environment.

For example with a datapack that clear the #bypasses_armor damage type tag and add the player to the #freeze_hurts_extra_types entity type tag.

+ armorDamage += (float) event.getDamage(DamageModifier.INVULNERABILITY_REDUCTION);
+ armorDamage += (float) event.getDamage(DamageModifier.BLOCKING);
+ armorDamage += (float) event.getDamage(DamageModifier.HARD_HAT);
+ this.hurtArmor(damageSource, armorDamage);
+ }
+
Expand Down