Fix cancelled PotionSplashEvent putting out fires#12194
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It also feels weird to only cancel interaction with fire but still handle redstone thing and everything called by Block#onProjectileHit. So maybe the responsibily should be moved to the ProjectileHitEvent. |
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fixes #11981
i think we should prevent this from happening as to me it seems the only reason this wasn't put where all the other water splash potion logic is is that the onHitBlock method was just convenient for mojang
EDIT: this also provides us the opportunity to expand the WaterBottleSplashEvent, as waterbottles putting out fires is obviously a big part of their behavior.