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Battlefield backgrounds

Paracelsus edited this page Jun 16, 2026 · 1 revision

H3Landscape selects the battlefield background based on three factors:

  • terrain type
  • map layer (surface / underground)
  • visited object

The battlefield background is primarily determined by the magical terrain (just like in the original game), except for naval battles.

H3Landscape always displays naval battles using a boat background (even on magical terrain). There are special versions of boat backgrounds featuring magic clouds.

See: full list of naval battlefields backgrounds

If the battle takes place underground, the battlefield background is replaced with its underground version.

See: full list of battlefields backgrounds on regular and magical terrains

H3Landscape classifies certain objects on the map as caves. During battles in these objects, an underground version of the background is used.

See: rules for selecting a background during combat in map objects

H3Landscape also offers special versions of town siege backgrounds. Each siege background has an underground version. Some town - magical terrain combinations also have their own dedicated battlefield backgrounds.

See: full list of siege battlefields backgrounds

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