A comprehensive resource for mastering System Design, Object-Oriented Programming (OOP), and C++ fundamentals for technical interviews.
This repository is designed for:
- Interview preparation: Brush up on core concepts before technical rounds
- Learning system design: Step-by-step exploration of OOP principles
- Hands-on practice: Working code examples with detailed explanations
- Community resource: Anyone interested in strengthening their C++ and system design knowledge
Complete guide to C++ access control mechanisms.
Covers:
public,protected,privateaccess specifiers- Access vs Visibility (compilation phases)
- Friend mechanism (not an access specifier!)
- Protected access rules ("through what object?")
- Inheritance and access control
- Real-world examples and interview questions
Includes 4 Working Examples:
example1/- Basic access control & visibilityexample2/- Protected "through what?" ruleexample3/- Real-world: Bank account systemexample4/- Inheritance types (public/protected/private)
Deep dive into object lifecycle management in C++.
Covers:
- Default, Parameterized, and Copy Constructors
- Shallow vs Deep Copy (critical for interviews!)
- Constructor Overloading
- Initialization Lists
- Destructors and RAII
- Rule of Three/Five
- Memory management with dynamic allocation
- Constructor calling rules and delegation
Includes Comprehensive Examples:
01_basic_constructor.cpp- Constructor fundamentals02_parameterized_constructor.cpp- Controlled object creation03_copy_constructor.cpp- Shallow vs Deep copy explained04_constructor_overloading.cpp- Function overloading with 4 examples05_initialization_list.cpp- Performance optimization06_destructor_basics.cpp- Resource cleanup & RAII07_constructor_destructor_order.cpp- Inheritance order & virtual destructors08_special_cases.cpp- Explicit, Singleton, Factory patternscnstrs.cpp- Working example with Rule of Three
Status: Parts 1-8 complete β CORE TOPICS DONE!
3. Inheritance
Complete guide to class hierarchies, polymorphism, and runtime dispatch in C++.
Covers:
- Inheritance basics (IS-A relationship)
- Types of inheritance (Single, Multiple, Multilevel, Hierarchical, Hybrid)
- Access control in inheritance (public, protected, private)
- Constructor/Destructor order in inheritance
- Function overriding and virtual functions
- Polymorphism and dynamic dispatch
- Abstract classes and pure virtual functions
- Diamond problem and virtual inheritance
- vptr/vtable mechanism deep dive (system-level understanding)
- Real-world examples (GUI toolkit, device drivers)
- Interview questions and best practices
Includes 10 Complete Examples:
01_inheritance_basics.cpp- Fundamental concepts02_types_of_inheritance.cpp- All inheritance types03_access_control.cpp- Access specifier rules04_constructor_destructor_order.cpp- Object lifecycle05_function_overriding.cpp- Method overriding06_virtual_functions.cpp- Polymorphism basics07_abstract_classes.cpp- Pure virtual functions08_multiple_inheritance.cpp- Multiple base classes09_real_world_example.cpp- GUI toolkit demo10_private_inheritance_example.cpp- Advanced patternsvptr_vtable_visual.cpp- Internal mechanism visualizationdiamondprob.cpp- Diamond problem solution
Status: All 10 parts complete β FULLY DOCUMENTED!
Systems programming perspective on processes, threads, and memory management.
Covers:
- Process vs Thread (fundamental differences)
- IPC mechanisms (pipes, shared memory, signals)
- Memory layouts (stack, heap, TLS, code/data segments)
- TCB/PCB in kernel memory
- Thread creation basics (pthread, std::thread)
- Process creation (fork, exec, wait)
- Virtual memory and address translation
- Context switching internals
Includes 9 Files:
00_single_thread_basics.cpp- Single thread timing demo00_multi_thread_basics.cpp- Work splitting with atomic01_process_vs_thread.cpp- fork vs thread comparison02_ipc_internals.cpp- IPC mechanisms demo03_process_internals_deep_dive.md- TCB/PCB kernel details04_thread_memory_layout.cpp- Stack/heap/TLS addresses05_thread_vs_process_memory.md- Memory layout comparison06_thread_create_basics.cpp- Simple thread syntax07_process_create_basics.cpp- fork/exec/wait basics
Status: Complete β Systems perspective!
Demonstrating all 4 OOP relationships with real-world Hospital Management System.
Covers:
- Inheritance (IS-A): Doctor/Patient inherit from Person
- Composition (Dies Together): Address in Person, MedicalRecord in Patient
- Aggregation (Independent): Department has Doctors
- Association (Temporary): Doctor examines Patient
- UML diagrams and arrow directions
- Memory management with raw pointers (pre-RAII)
- Interview-ready implementation
Project:
hms.cpp- Complete Hospital Management System- Person base class with Address composition
- Doctor and Patient inheritance
- Department aggregation using pointers
- examine() method for association
- All 4 relationships demonstrated
Status: Complete β Interview ready! Score: 9/10
Note: Using raw pointers for learning; will upgrade to smart_ptr after RAII topic.
2 Complete Interview Projects demonstrating different C++ concepts and design patterns.
| Project | Focus | Tech | Score |
|---|---|---|---|
| HMS | All 4 OOP Relationships | Raw Pointers | 9/10 |
| Payment Service | Polymorphism & RAII | Smart Pointers | 9.5/10 |
Key Highlights:
- β Interview-ready implementations with comprehensive documentation
- β UML diagrams and design explanations
- β Practice questions and talking points included
- β No compiler warnings, clean code quality
- β Makefile for easy compilation
π Explore Projects β | See Comparison Table β
systemdesign/ βββ README.md # This file βββ acessmodifiers/ # Access modifiers topic β βββ README.md # Comprehensive guide β βββ example1/ # Basic examples β βββ example2/ # Protected rules β βββ example3/ # Real-world scenarios β βββ example4/ # Inheritance types βββ constructors-destructors/ # Constructors & Destructors β βββ README.md # Complete roadmap β βββ 01_basic_constructor.cpp β βββ 02_parameterized_constructor.cpp β βββ 03_copy_constructor.cpp β βββ 04_constructor_overloading.cpp β βββ 05_initialization_list.cpp β βββ 06_destructor_basics.cpp β βββ 07_constructor_destructor_order.cpp β βββ 08_special_cases.cpp β βββ cnstrs.cpp # Working example βββ inheritance/ # Inheritance & Polymorphism β βββ README.md # Complete roadmap with navigation β βββ 01_inheritance_basics.cpp β βββ 02_types_of_inheritance.cpp β βββ 03_access_control.cpp β βββ 04_constructor_destructor_order.cpp β βββ 05_function_overriding.cpp β βββ 06_virtual_functions.cpp β βββ 07_abstract_classes.cpp β βββ 08_multiple_inheritance.cpp β βββ 09_real_world_example.cpp β βββ 10_private_inheritance_example.cpp β βββ vptr_vtable_visual.cpp β βββ diamondprob.cpp βββ concurrency/ # Concurrency Fundamentals β βββ README.md # Systems programming perspective β βββ 00_single_thread_basics.cpp β βββ 00_multi_thread_basics.cpp β βββ 01_process_vs_thread.cpp β βββ 02_ipc_internals.cpp β βββ 03_process_internals_deep_dive.md β βββ 04_thread_memory_layout.cpp β βββ 05_thread_vs_process_memory.md β βββ 06_thread_create_basics.cpp β βββ 07_process_create_basics.cpp β βββ makefile βββ association/ # OOP Relationships β βββ README.md # All 4 OOP relationships guide β βββ hms.cpp # Hospital Management System (Interview Project) β βββ HMS.png # UML diagram β βββ makefile βββ functorsExecutioners/ # Function pointers, functors, lambdas β βββ README.md # Index for function pointer & lambda topics β βββ fp.cpp # Function pointer examples β βββ lambda_explanation.cpp # Lambda examples β βββ lambda_explanation.md # Lambda explanations & guide βββ projects/ # Interview Projects β βββ paymentsystem/ # Payment Service System β βββ README.md # Complete documentation β βββ payment_system.cpp # Polymorphism & RAII demo β βββ makefile βββ ProductService/ # Java Spring Boot project (for practice) βββ backendproject/ # Other practice projects
### Function Pointers, Functors, and Lambdas
Explore modern C++ callable objects, including:
- Function pointers (basic, callback, arrays, strategy)
- Lambdas (syntax, captures, STL, threading, generic, etc.)
See [`functorsExecutioners/README.md`](./functorsExecutioners/README.md) for a full index and [`lambda_explanation.md`](./functorsExecutioners/lambda_explanation.md) for detailed lambda explanations and examples.
---
## π Getting Started
### Prerequisites
- C++ compiler (g++, clang++)
- Basic understanding of C++ syntax
- Terminal/command line familiarity
### Running Examples
Each topic directory contains runnable examples:
```bash
# Navigate to a topic
cd acessmodifiers/example1
# Compile
g++ -o am.out am.cpp
# Run
./am.out
# Or for constructors
cd constructors
g++ -o basic.out 01_basic_constructor.cpp
./basic.out
Refer to individual README files for specific compilation instructions.
- Start with fundamentals: Access modifiers, encapsulation
- Move to OOP concepts: Inheritance, polymorphism, abstraction
- Study design patterns: Singleton, Factory, Observer, etc.
- Practice system design: Design real-world systems
- β Access Modifiers (Complete)
- β Constructors & Destructors (Complete - All 8 parts done!)
- β Inheritance & Polymorphism (Complete - All 10 parts done!)
- β Concurrency Fundamentals (Complete - Systems perspective!)
- β OOP Relationships (Complete - HMS project!)
- π Templates & Generic Programming
- π RAII & Smart Pointers
- π Move Semantics & Perfect Forwarding
- π Design Patterns
- π Exception Handling
- π System Design Case Studies
- Read the topic's README for theory
- Study the code examples
- Compile and run the examples yourself
- Modify the code to test your understanding
- Practice the interview questions
- Review the "Common Interview Questions" sections
- Understand the "why" behind each concept
- Practice explaining concepts out loud
- Code examples from memory
- Focus on real-world applications
- Each topic should have a comprehensive README
- Include working, compilable examples
- Add interview questions with answers
- Provide real-world use cases
This is a living resource that will grow over time. Topics will be added gradually based on interview relevance and community needs.
Contribution Guidelines:
- Keep explanations clear and concise
- Include working code examples
- Add compilation instructions
- Cover common interview gotchas
- Reference real-world scenarios
- Access Modifiers (public, protected, private, friend)
- Constructors & Destructors (All 8 parts)
- Inheritance & Polymorphism (All 10 parts + vptr/vtable deep dive)
- Concurrency Fundamentals (Processes, Threads, IPC, Memory Layouts)
- OOP Relationships (Inheritance, Composition, Aggregation, Association)
- Project: Hospital Management System (HMS)
- RAII & Smart Pointers
- RAII & Resource Management
- Smart Pointers (unique_ptr, shared_ptr, weak_ptr)
- Move Semantics & Perfect Forwarding
- STL Containers & Algorithms
- Design Patterns (Gang of Four)
- Exception Handling
- Memory Management
- Concurrency & Threading
- System Design Case Studies
Key Principles to Remember:
- Understand the "why": Don't just memorizeβunderstand the reasoning
- Practice explaining: Can you explain it to someone else?
- Code without IDE: Practice writing code by hand or in simple editors
- Think about trade-offs: Every design decision has pros and cons
- Real-world context: Connect concepts to actual software problems
During Interviews:
- Clarify requirements before coding
- Think out loudβshow your thought process
- Start with a simple solution, then optimize
- Discuss edge cases and error handling
- Know the time/space complexity
- ProductService/: Java Spring Boot service (for backend practice)
- backendproject/: Additional backend examples
This repository is designed to help developers prepare for technical interviews. If you find it helpful, consider:
- β Starring the repo
- π Reporting issues or unclear explanations
- π‘ Suggesting new topics
- π€ Contributing examples or improvements
This is a learning resource created for educational purposes.
- π Learning in Progress: Content is created as part of ongoing interview preparation and learning
- π Corrections Welcome: If you find any errors, inaccuracies, or better explanations, please feel free to:
- Open an issue
- Submit a pull request
- Start a discussion
- π€ Community Driven: This repository benefits from collective knowledgeβyour corrections help everyone learn
- π Educational Intent: All content is meant for learning and skill development
- π No Guarantees: While we strive for accuracy, always cross-reference with official documentation and authoritative sources
We're all learning together! If something doesn't seem right, it probably needs correction. Don't hesitate to point it outβthat's how we all improve. π
This is an educational resource. Feel free to use, modify, and share for learning purposes.
Happy Learning! π
Last Updated: November 16, 2025 Topics will be added gradually as we progress through interview preparation.