This is a simple mini project called Dungeon Explorer which is a grid based game written in Java.
I built this game using OOP design principle which will help not only me but anyone who reads the written code in terms of understaning clean OOP thinking design:)
By that what I meant ois this project teaches clean OOP design ,enums and clean resposibilities that are given to each class.
In this game a player explores a dungeon that contains walls,treasure, enemies and empty spaces. The playerb can also move around ,look around and detect nearby objects.