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Game Character Management System

A Java-based game character management system that allows the creation and management of game characters, their abilities, and battle requests.

The application stores character information and abilities while processing battle requests using a queue-based system, demonstrating object-oriented programming principles and data structure implementation in Java.

Features

  • Create and manage game characters
  • Store and track character abilities
  • Process battle requests using a queue
  • Object-oriented design with classes and encapsulation
  • Demonstrates the use of data structures in Java

Technologies Used

  • Java
  • Queue Data Structure

Learning Outcomes

This project helped strengthen my understanding of:

  • Object-Oriented Programming (OOP)
  • Classes and Objects
  • Encapsulation
  • Data Structures (Queues)
  • Java Programming Fundamentals

Author

Paris

About

I designed and implemented a game character management system in Java. The program stores character abilities and processes battle requests through a queue-based system.

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