Releases: Partatio/SS2-Apworld
Release list
v0.3.1-Beta
Science Access Card now a starting item. Reduced amount of progression items. Various other fixes.
Added new default on option to remove 596 locations, about half of them, with the same name as another location or very close to another location to make the amount of locations a bit more reasonable. This option removes all filler audio logs, reduces some weapon counts, and compresses items like hypos, nanites, ammo, and cyber modules so that there are less items in the pool but increases the amount you get with each item to maintain the same overall count. Paladin of Tyr from the archipelago discord did the majority of the work on this option so credit to them.
v0.3.0-Beta
All planned features have been implemented! Chemicals are now optionally included in the item pool. The balance of the game is improved with enemy buffs and weapon nerfs, especially conventional special ammo, and finally feels like its in a good spot. Various other fixes. Don't update mid run, and make sure to update your SCP to beta 7.
v0.2.0-Alpha
Generation improved, should not make you get a ton of shop locations before getting science access card and should not only give a laser pistol early. Fixed verifying that the correct save file has been loaded. Added ss2_path Archipelago setting for if the install directory is not the default steam one. Made it so enemies never contain locations and instead they teleport to where the enemy is when they are slain. Enemy health at ops and after buffed. Fixed various bugs, locations, enemy locations. Do not update mid run.
v0.1.1-Alpha
Fixed System Shock 2 bug where player was dealing contact damage. Do not update mid-run.