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v1.5.3
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Added
Character galleries for storing reference images directly on a character instead of a specific chat.
Conversation mode swipe controls.
An option to delete a selected swipe instead of the entire message.
Prompt caching support and cache hit/write visibility for OpenRouter Claude connections.
Recommended models for the first Game generation.
A setting to disable bold dialogue formatting while keeping dialogue colors.
Custom parameters setup for initial Game mode generation.
Instant display of messages in game mode.
Discord Mirror for all chatting modes.
No more "Preset Variables" pop-up on presets without them.
Fixed
We no longer use browser pop-up windows, so the users won't accidentally permanently dismiss them.
Various setup fixes, including Docker runtime libraries and launcher/installer build steps.
Decreased text padding in Roleplay mode inside the message box area.
Session recordings can now be accessed.
Addressed Drizzle errors.
Impersonate direction is now properly sent to the model.
Inventory is now saved and stored between game sessions.
We now apply the correct headers for official Anthropic calls.
Multi-line messages no longer collapse after editing in Conversations.
Character schedules now use your local timezone when generating.
Dialogue highlight colors now keep working even when bold dialogue is turned off.
Marinara landing-screen effects now stop rendering when they are off-screen, and they stay paused while the tab is inactive.
Text renders in HD.
We correctly catch Gemma-4's thinking tag.
Audio docker fix.
Selecting a new location in the Game mode now doesn't automatically transport you there.
Party-only Game turns no longer commit staged travel.
Game Discord Mirror now carries narrator labels across regular turns and new-session recaps.
Game chat parameter changes now override setup-time defaults after the game has already been created.
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