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Random Patrol Generator 1.0

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@Patapignouf Patapignouf released this 29 May 07:44
· 483 commits to main since this release
19192d3

New Features :

  • Add Random faction settings,
  • Add RHS Faction + support,
  • Add arsenal supply drop,
  • Add ambient animals,
  • Opfor can now paradrop units using helicopter or planes,
  • Add a settings to display players position on map,
  • Add "flip" action on friendly vehicles,
  • Add prestige headgear,
  • Add transport plane on vehicle shop,

Improvement :

  • Fix abusive stuff restriction on when default,
  • Add settings to disable faction pre parsing (faster),
  • Adjust medic default stuff when ACE enabled,
  • Not trigger RTB when respawn on base (30 sec delay),
  • Set role to rifleman if there is no other available,
  • Rework artillery system,
  • Add sabotage action on ammo cache,
  • Rework engineer default stuff.

Bug fix :

  • Remove ACE Explosive dependency,
  • Wording when loadout saved,
  • Teammate can now call support from tent,
  • Map markers when objective complete.

Known issues :

  • Sometimes vehicle kills doesn't count,
  • Sometimes blufor spawn near enemy FOB,
  • Sometimes respawned player cannot see respawn menu.