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Random Patrol Generator 1.5
New Features :
- Add new PataCompany Factions (both modern and WWII),
- Opfor can now populate random cities around the objective,
- Add basic fortification system without ACE,
- Add camoflage system for snipers,
- Add Phronk's Furniture on vanilla maps,
- Add MSS, MCC and SMA, JMS Second Assault support on Black Market,
- Add Extraction point with green smoke,
- Players can now sell gear in Black Market,
- Players can give unlocked gear on RPG_Menu (Default key is U),
- Add challenge mode on High Commander (must be enabled on setup),
- And more small features.
Improvement :
- Tent now cost 100 credits,
- Total rework of token value,
- Black market can be found with an intel,
- Rework some GUI such as "Sector control" or "Respawn timer",
- Add multiple parameters on mission setup,
- Default value are now marked on mission setup,
- Now if the leader is down the next temporary leader can place respawn tent,
- Improve PvPvE bot controls for independent players,
- Players can choose the type of reward on objective completion,
- Total rework of objective defense,
- Add Medic to opfor basic squads,
- Add default medic and engineer on automatic faction detector.
Bug fix :
- Fix opfor vehicle spawn on reinforcement,
- Various fixes
Known issues :
- JIP players during setup can spawn on the edge of the map and cannot respawn,
- Sometimes vehicle kills doesn't count,
- Sometimes blufor spawn near enemy FOB.