Add Corrupted unique ranges#106
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LocalIdentity merged 9 commits intoJan 9, 2025
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* Add modTag corruptedRange and update approripate places. * Mostly implement roll ranges * Fix remaining problems * Add reimporting of corruptedRanges * Only save non 1 values. * Add line wrap * General export for modScalability and fix longstanding issue in statDescriptor export * Store all formats * Add code to correct GGG new line errors and sort modScalability to make it more stable.
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Description of the problem being solved:
Corrupted unique can roll 0.78-1.22 for there modLines these are rounded and applied before catalysts. The multiplier is also rounded to 0.01.
Adds tabs to the unique corruption menu, this is hidden on rares that allows you to move to a roll range windows to adjust the corrupted values. Long lines are broken up.
Some mods are scaled incorrectly. E.g. Ignited ground mod displayed here or unscalable mods like ignites you inflict spread to other enemies.
Screenshots:


