Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8143,7 +8143,7 @@ c["Claw Attacks deal 15% increased Damage with Ailments"]={{[1]={flags=264192,ke
c["Claw Attacks deal 25% increased Damage with Ailments"]={{[1]={flags=264192,keywordFlags=0,name="Damage",type="INC",value=25}},nil}
c["Claw Attacks deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}
c["Claw Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}
c["Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastFrostbite"},[2]={type="Condition",var="Effective"},flags=4,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="OldExposure",type="BASE",value=-10}}}},nil}
c["Cold Exposure on Hit if you've cast Frostbite in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastFrostbite"},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-10}}}},nil}
c["Cold Exposure you inflict applies an extra -12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ExtraColdExposure",type="BASE",value=-12}},nil}
c["Cold Resistance is 75%"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=75}},nil}
c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil}
Expand Down Expand Up @@ -9579,12 +9579,12 @@ c["Inflict Brittle on Enemies when you Block their Damage"]={nil,"Inflict Brittl
c["Inflict Brittle on Enemies when you Block their Damage 67% increased Chance to Block"]={nil,"Inflict Brittle on Enemies when you Block their Damage 67% increased Chance to Block "}
c["Inflict Decay on Enemies you Curse with Hex Skills, dealing 700 Chaos Damage per Second for 8 Seconds"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="decay",merge="MAX",value=700}}},nil}
c["Inflict Fire Exposure on Hit against Enemies with 5 Cinderflame, applying -25% to Fire Resistance"]={{[1]={[1]={type="Condition",var="Effective"},[2]={threshold=5,type="MultiplierThreshold",var="CinderflameStacks"},flags=0,keywordFlags=0,name="FireExposureChance",type="BASE",value=100},[2]={[1]={type="Condition",var="Effective"},[2]={threshold=5,type="MultiplierThreshold",var="CinderflameStacks"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-25}}}},nil}
c["Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastFlammability"},[2]={type="Condition",var="Effective"},flags=4,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}}},nil}
c["Inflict Fire Exposure on Hit if you've cast Flammability in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastFlammability"},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}}},nil}
c["Inflict Fire, Cold and Lightning Exposure on Enemies when you Suppress their Spell Damage"]={{[1]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}},[2]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-10}}},[3]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="SuppressedRecently"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil}
c["Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used"]={{[1]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireExposure",type="BASE",value=-10}}},[2]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdExposure",type="BASE",value=-10}}},[3]={[1]={type="Condition",var="Effective"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil}
c["Inflict Hallowing Flame on Hit while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Condition:CanInflictHallowingFlame",type="FLAG",value=true}},nil}
c["Inflict Hallowing Flame on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanInflictHallowingFlame",type="FLAG",value=true}},nil}
c["Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastConductivity"},[2]={type="Condition",var="Effective"},flags=4,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil}
c["Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastConductivity"},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningExposure",type="BASE",value=-10}}}},nil}
c["Inflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 seconds"]={{[1]={[1]={type="Condition",var="SelfCastDespair"},flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil}
c["Inflict Withered for 2 seconds on Hit with this Weapon"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanWither",type="FLAG",value=true}},nil}
c["Inflict a Grasping Vine on Hit against Enemies with fewer than"]={nil,"Inflict a Grasping Vine on Hit against Enemies with fewer than "}
Expand Down
7 changes: 5 additions & 2 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4071,8 +4071,11 @@ local specialModList = {
["nearby enemies have lightning exposure while you are affected by herald of thunder"] = {
mod("EnemyModifier", "LIST", { mod = mod("LightningExposure", "BASE", -10) }, { type = "Condition", var = "Effective" }, { type = "Condition", var = "AffectedByHeraldofThunder" }),
},
["i?n?f?l?i?c?t? ?(%a-) exposure on hit if you've cast (.-) in the past (%d+) seconds"] = function (_, exposureType, curse) return {
mod("EnemyModifier", "LIST", { mod = mod(exposureType:gsub("^%l", string.upper).."Exposure", "BASE", -10) }, nil, ModFlag.Hit, { type = "Condition", var = "SelfCast"..curse:gsub("^%l", string.upper):gsub(" %l", string.upper):gsub(" ", "") }, { type = "Condition", var = "Effective" })
["(%a+) exposure on hit if you've cast (.-) in the past (%d+) seconds"] = function (_, exposureType, curse) return {
mod("EnemyModifier", "LIST", { mod = mod(firstToUpper(exposureType).."Exposure", "BASE", -10) }, { type = "Condition", var = "SelfCast"..firstToUpper(curse):gsub(" %l", string.upper):gsub(" ", "") }, { type = "Condition", var = "Effective" })
} end,
["inflict (%a+) exposure on hit if you've cast (.-) in the past (%d+) seconds"] = function (_, exposureType, curse) return {
mod("EnemyModifier", "LIST", { mod = mod(firstToUpper(exposureType).."Exposure", "BASE", -10) }, { type = "Condition", var = "SelfCast"..firstToUpper(curse):gsub(" %l", string.upper):gsub(" ", "") }, { type = "Condition", var = "Effective" })
} end,
["inflict fire, cold and lightning exposure on nearby enemies when used"] = {
mod("EnemyModifier", "LIST", { mod = mod("FireExposure", "BASE", -10) }, { type = "Condition", var = "Effective" }, { type = "Condition", var = "UsingFlask" }),
Expand Down
Loading