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LevelProgressTracker_v1.1.0

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@Pavreally Pavreally released this 24 Jun 22:31
  • Code refactoring
  • Improved code security
  • Performance enhancements: redundant data array processing segments were removed
  • Increased versatility of the subsystem and improved ease of use during loading screen development
  • Simplified level load completion delegate system—now unified
  • The system now notifies you when the level itself is fully loaded, rather than just its assets. Streaming levels are now displayed only when they are fully ready and loaded
  • For streaming levels, resources are now released immediately after the level is loaded, not just during unloading
  • Automatic level type recognition: World Partition, Streaming Level, or regular
  • Multithreaded level management support