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DragonUI 1.0.2

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@PentSec PentSec released this 02 Jul 14:47

DragonUI 1.0.2

What's Changed

πŸš€ Ascension/PentSec

  • feat(versioncheck): implement Version Check module with fixes, locales, and options toggle
  • fix(tooltip): wrap GameTooltip OnUpdate in pcall to prevent nil lineText crashes 087ca40

πŸ”€ Merged from upstream (NeticSoul/DragonUI)

  • fix(bossframe): lock native TextureFrame anchor to prevent border/threat-glow reverting to default position NeticSoul#282
  • fix(editor): correct coordinate panel math for scaled anchor frames (e.g. petbar)
  • fix(questtracker): guard WatchFrame item cooldown from nil GetItemCooldown values NeticSoul#272
  • fix(buttons): fix icon overflow causing black corners and incomplete cooldown swipe on pet/stance bars NeticSoul#271
  • fix(bagsort): don't let Bagnon's bag-toggle icons be lockable, trim comments NeticSoul#216
  • fix(unitframes): stop hiding PlayerGuideIcon so the LFG leader flag shows on player frame NeticSoul#259
  • refactor(nameplates): fold threatWarning cvar sync into periodic config snapshot

Based on NeticSoul/DragonUI
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