DragonUI 1.0.2
DragonUI 1.0.2
What's Changed
π Ascension/PentSec
- feat(versioncheck): implement Version Check module with fixes, locales, and options toggle
- fix(tooltip): wrap GameTooltip OnUpdate in pcall to prevent nil lineText crashes 087ca40
π Merged from upstream (NeticSoul/DragonUI)
- fix(bossframe): lock native TextureFrame anchor to prevent border/threat-glow reverting to default position NeticSoul#282
- fix(editor): correct coordinate panel math for scaled anchor frames (e.g. petbar)
- fix(questtracker): guard WatchFrame item cooldown from nil GetItemCooldown values NeticSoul#272
- fix(buttons): fix icon overflow causing black corners and incomplete cooldown swipe on pet/stance bars NeticSoul#271
- fix(bagsort): don't let Bagnon's bag-toggle icons be lockable, trim comments NeticSoul#216
- fix(unitframes): stop hiding PlayerGuideIcon so the LFG leader flag shows on player frame NeticSoul#259
- refactor(nameplates): fold threatWarning cvar sync into periodic config snapshot
Based on NeticSoul/DragonUI
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