DragonUI 3.0.0
DragonUI 3.0.0
What's Changed
π Ascension/PentSec
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feat(database): add bnToast widget defaults for editor mode
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feat(levelupenhance): add editor mode widget support
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feat(buffframe): port independent debuff positioning from upstream
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feat(unitframes): add movable debuff widget + editor reset buttons for buff and debuff NeticSoul#302
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feat(attackbar): implement swing timer bars
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feat: add levelupenhance module with translations and test command
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fix(modules): add self-init to hp_low_alert, guard combuctor handlers, standardize bags_skin
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fix(locales): fix koKR syntax error and add missing Auras entry
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fix(BNetToast): follow editor mode widget guide patterns
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fix(transmog_collector): add self-initialization frame and fix function hoisting
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fix:(lootroll): frame jumps to default position on combat enter
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fix(transmog): add missing IsModuleEnabled guard to event handler
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fix: remove ItemQualityReady race guard and add quality fallback for character slots
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fix(combuctor): remove expansive hit rect that caused item click-area overlap
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fix(editor): guard CreateUIFrame handlers with EditorActive check
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refactor(itemquality): hook Combuctor ItemSlot.Update instead of export-based call
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Update to 3.0.0
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docs(nameplates): clarify Depth Ordering requires Allow Nameplate Overlap
We are jumping straight to version 3 because the vanilla version of DragonUI is at version 2; this prevents you from receiving notifications to update your addon if someone on the server is using the vanilla version.
π Merged from upstream (NeticSoul/DragonUI)
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feat(unitframes): add movable debuff widget + editor reset buttons for buff and debuff NeticSoul#302
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feat(nameplates): add debuff row position offset + preview box
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fix(unitframes): keep fat mana bar hidden when Blizzard re-shows it
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fix(lootroll): self-correct GroupLootFrame1-4 position when repositioned mid-roll
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fix(nameplates): widen name truncation when health number is shown in bar
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fix(unitframes): attach pet frame to player frame by default (NeticSoul#306)
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fix(database): adjust lootroll Y position for better UI alignment
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fix(nameplates): fix rare/rareelite icon detection
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fix(vehicle): correct broken mechanical vehicle bar texture path (NeticSoul#276)
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fix(nameplates): stop spurious native castbar hides from flagging casts as interrupted
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fix(nameplates): prevent native stacking conflicts on custom servers
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style(nameplates): refine code comments
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perf(nameplates): guard redundant font/marker and name rendering writes
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style(nameplates): refine code comments
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perf(nameplates): major performance overhaul
Based on NeticSoul/DragonUI
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