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DragonUI 3.0.0

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@PentSec PentSec released this 08 Jul 03:45

DragonUI 3.0.0

What's Changed

πŸš€ Ascension/PentSec

  • feat(database): add bnToast widget defaults for editor mode

  • feat(levelupenhance): add editor mode widget support

  • feat(buffframe): port independent debuff positioning from upstream

  • feat(unitframes): add movable debuff widget + editor reset buttons for buff and debuff NeticSoul#302

  • feat(attackbar): implement swing timer bars

  • feat: add levelupenhance module with translations and test command

  • fix(modules): add self-init to hp_low_alert, guard combuctor handlers, standardize bags_skin

  • fix(locales): fix koKR syntax error and add missing Auras entry

  • fix(BNetToast): follow editor mode widget guide patterns

  • fix(transmog_collector): add self-initialization frame and fix function hoisting

  • fix:(lootroll): frame jumps to default position on combat enter

  • fix(transmog): add missing IsModuleEnabled guard to event handler

  • fix: remove ItemQualityReady race guard and add quality fallback for character slots

  • fix(combuctor): remove expansive hit rect that caused item click-area overlap

  • fix(editor): guard CreateUIFrame handlers with EditorActive check

  • refactor(itemquality): hook Combuctor ItemSlot.Update instead of export-based call

  • Update to 3.0.0

  • docs(nameplates): clarify Depth Ordering requires Allow Nameplate Overlap

We are jumping straight to version 3 because the vanilla version of DragonUI is at version 2; this prevents you from receiving notifications to update your addon if someone on the server is using the vanilla version.

πŸ”€ Merged from upstream (NeticSoul/DragonUI)

  • feat(unitframes): add movable debuff widget + editor reset buttons for buff and debuff NeticSoul#302

  • feat(nameplates): add debuff row position offset + preview box

  • fix(unitframes): keep fat mana bar hidden when Blizzard re-shows it

  • fix(lootroll): self-correct GroupLootFrame1-4 position when repositioned mid-roll

  • fix(nameplates): widen name truncation when health number is shown in bar

  • fix(unitframes): attach pet frame to player frame by default (NeticSoul#306)

  • fix(database): adjust lootroll Y position for better UI alignment

  • fix(nameplates): fix rare/rareelite icon detection

  • fix(vehicle): correct broken mechanical vehicle bar texture path (NeticSoul#276)

  • fix(nameplates): stop spurious native castbar hides from flagging casts as interrupted

  • fix(nameplates): prevent native stacking conflicts on custom servers

  • style(nameplates): refine code comments

  • perf(nameplates): guard redundant font/marker and name rendering writes

  • style(nameplates): refine code comments

  • perf(nameplates): major performance overhaul


Based on NeticSoul/DragonUI
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