v0.0.21
·
235 commits
to main
since this release
Modified parallax continued binaries distributed with the explicit permission of Gameslinx.
Added
- Added an API to immediately unload textures that are not actively being used instead of waiting until the end of the frame.
Changed
- Many small optimizations to reduce frame stutter in a variety of cases.
- Default the allowed amount of memory used to load textures to max(10% of system memory, 1GB) instead of 1GB.
Fixed
- Fixed harmless error logspam when native texture loading is enabled, under some conditions.
Full Changelog: v0.0.21-rc1...v0.0.21-release