Skip to content

v0.0.8

Choose a tag to compare

@Phantomical Phantomical released this 14 Dec 23:21
· 294 commits to main since this release

Changed

  • Moved the debug UI behind a DebugMode config options, disabled by default.
  • Changed file reads to happen using jobs by default, instead of Unity's AsyncReadManager.
  • Change the async upload buffer back to persistent by default.
  • Use Marshal.AllocHGlobal to allocate file buffers instead of Allocator.Persistent.
  • Enabled native texture uploading for unreadable dds textures.

Full Changelog: v0.0.7...v0.0.8