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@github-actions github-actions released this 25 Sep 14:01

CHANGELOG

A resident .uf2 bootloader / front-end for the RP2350 retro-emulator family (pico-infonesPlus, pico-pcePlus, pico-genesisPlus, pico-smsplus, pico-peanutGB, …).

General Info

Binaries for each configuration and PCB design are at the end of this page.

v0.6.2

An SD-card update with new versions of ten applications. Most of them get a new
setting for TVs that cut off the edges of the screen. The loader itself is
unchanged since v0.6.

Do you need to update? Only the card. Replace the /emu folder on it with
the one in the new pico-bootLoader_sdcard.zip. The board does not have to be
re-flashed, and your ROMs, save states and everything else outside /emu are
untouched.

New in the settings menu

All applications on the card except the ColecoVision, Doom! and Duke Nukem 3D:

  • Overscan fix in menu, for TVs that cut off the edges of the screen. It
    leaves the top and bottom rows of the menus blank, and optionally the first
    and last columns too. Games are not affected. The loader's own menu does not
    have this setting yet.
  • More options on one page. The color palette only appears while a menu
    color option is selected, so less scrolling is needed.
  • SELECT jumps to SAVE, so a changed setting can be saved straight away.
  • The Controller Test screen shows the controller outline and the list of
    controllers correctly again.

Updated emulators

  • Nintendo Entertainment System
    v0.52:
    fixes for many games, among them 1942, Pin Bot, High Speed, Seicross
    and Ganbare Goemon Gaiden 2. Dragon Ball Z II and III and several other
    Japanese games no longer stay on a black screen, and can now save. On boards
    without PSRAM, Famicom Disk System saves are kept in one file per game;
    existing saves are picked up automatically.
  • Master System / Game Gear
    v0.30:
    Codemasters games such as Micro Machines and the Dizzy games now work, and
    most MSX conversions and Korean releases start instead of showing a black
    screen. Fewer crashes and black screens in other games, among them Ecco the
    Dolphin
    on Game Gear.
  • Videopac
    v0.5 and
    Game Boy
    v0.14:
    USB drive mode in their own settings menu, as the other emulators got in
    v0.6.
  • ColecoVision
    1.5:
    pressing button 1 during a game returns to the cartridge menu without a
    restart. The cartridge menu shows the ColecoJam logo and the version number,
    and a screensaver after two minutes without input.
  • Super Nintendo
    v0.6,
    PC Engine
    v0.7,
    Genesis / Mega Drive
    v0.16,
    TI-99/4A
    v0.2 and
    OutRun
    v0.3:
    the settings menu changes above only.

Doom!, Doom Full! and Duke Nukem 3D are the same versions as before. The
exact version of every application is in the table at the end of this page and
in /emu/versions.txt.

v0.6.1

A new version of the NES emulator, with a setting to switch off the
8-sprites-per-line limit, and a fix for games that failed to start a second time
on boards without PSRAM. See the
v0.6.1 release notes.

v0.6

A release of both halves, the loader and the SD card, and the first since v0.4:
there was no v0.5. The menu gains categories, an options menu and USB drive
mode; the card gains the TI-99/4A, OutRun and the ColecoVision, and newer
versions of five emulators.

Do you need to update? Yes, both parts. Re-flash the board with the
loader .uf2 for your hardware, and replace the /emu folder on your card
with the one in the new pico-bootLoader_sdcard.zip. Your ROMs, save states
and everything else outside /emu are untouched.

The loader

Categories. The menu can now group applications instead of showing them all
in one long list. It opens on a set of categories — Arcade, Computer, Console,
Handheld, Ports and Settings — and opening one shows what is in it.

  • LEFT / RIGHT (UP / DOWN in the text menu) moves between categories.
  • The first button (A on a NES pad) opens the highlighted category, and
    starts an application once you are inside one.
  • The second button (B) goes back to the categories.
  • Settings opens the options menu described below.

A category that has nothing in it still appears, and says so when you open it.
Categories come from a categories.txt file on the card, with one list file
per category, so you decide what goes where; delete it and the menu is the
single list it always was. The README explains how to build your own
arrangement.

Additional theme and category artwork were done Gavin Knight. Thanks Gavin!

SELECT opens an options menu instead of switching the menu mode directly.
Move through it with UP / DOWN, confirm with A and return with B:

  • Help — the help screen, still also reachable with START.
  • Menu mode — switch between the text list and the artwork view.
  • Enter BOOTSEL mode — restart the board as the RP2350 drive, so the
    loader itself can be updated without unplugging the board and holding the
    BOOTSEL button.
  • USB drive mode — show the SD card on your computer over USB, so you can
    add applications, ROMs or artwork without taking the card out. Eject the
    drive on the computer when you are done and the menu comes back.

On some boards a USB game controller uses the same port as the cable to your
computer, so only one of the two can be plugged in at a time: the Pimoroni Pico
DV Demo Base, the Adafruit DVI + microSD breakouts and the PicoNES PCB, the
Waveshare RP2350-Zero PCB and the Murmulator M2. On those, operate the menu with
a controller on a NES/SNES port or a Wii Classic controller. Boards with a
separate controller port are not affected.

The menu remembers where you were. Whichever category and application you
were last on is where the menu comes back the next time you switch the board on.

Applications appear in the order you list them, instead of in the card's
own, effectively arbitrary, file order. A list may now hold 32 applications
instead of 16.

PSRAM is recognised reliably at start-up. The check could occasionally miss
the chip, and the board then behaved as if it had none.

Pico 2 W boards use the ordinary Pico 2 binary. The separate Pico 2 W
builds are gone: all they added was the on-board LED, whose driver left no room
for USB drive mode. On a Pico 2 W the LED no longer blinks.

New on the card

TI-99/4A fills the new Computer category and runs on every board. Put your
cartridges in /roms/TI99 on the card, as .rpk files or as the classic .bin
sets, and the console files 994aROM.bin and 994aGROM.bin in /bios — the
emulator does not run without those two. A USB keyboard works as the TI
keyboard, and TI BASIC is there without a cartridge. Without PSRAM the disk
drives are unavailable and cartridges are limited to 32 KB.

OutRun, a port of SEGA's arcade game, fills the new Arcade category. It runs
on the Adafruit Fruit Jam, the Adafruit DVI + microSD breakouts or the PicoNES
PCB, the Murmulator M2, and the Adafruit Feather RP2350 with a TLV320DAC3100,
and needs PSRAM on all four. The game ROMs are copyright SEGA and not included:
copy the unzipped MAME outrun (revision B) set to /roms/ORUN. The game takes
a few seconds at every start to prepare them, and tells you on screen if any are
missing.

ColecoVision joins the Console category on the Adafruit Fruit Jam. It is
ColecoJam by Dan Cogliano
(@cogliano) — a big thank you to Dan for this
emulator and for making it available here. Put the BIOS, COLECO.BIN, and your
games (.ROM files) in /coleco on the card. Neither is included.

Updated emulators

All five below now have USB drive mode in their own settings menu, opened
with SELECT from the game list, so games can be copied onto the card without
taking it out. Each version links to that emulator's own release notes.

  • Nintendo Entertainment System
    v0.50:
    new mappers and fixes for dozens of games, among them Mike Tyson's
    Punch-Out!!
    , Castlevania III and Romance of the Three Kingdoms II. Saved
    games in battery-backed MMC5 cartridges are kept, and no more than 8 sprites
    per line are shown, as on a real NES.
  • Super Nintendo
    v0.5:
    Super Mario RPG no longer freezes during battles.
  • PC Engine
    v0.6:
    a save state of a CD game can now be loaded after leaving the game and
    starting it again.
  • Master System / Game Gear
    v0.29:
    also plays Sega SG-1000 games — .sg files, with a lowercase extension,
    next to your Master System and Game Gear ROMs.
  • Genesis / Mega Drive
    v0.15:
    USB drive mode only; the emulator itself is unchanged.

Videopac, Game Boy, Doom! and Duke Nukem 3D are the same versions as
before. The exact version of every application on the card is in the table at
the end of this page and in /emu/versions.txt.

Note

/boot.txt gains three new settings that record your position in the menu. An
older bootloader does not know them and will report BOOT.TXT INVALID if you
put the card back in a board running one; delete the VIEW, CATEGORY and
APP lines to use it there again.

v0.4

Sega Genesis at full speed on HSTX boards, a recently played list in every
emulator, and DVI-only monitors working again. See the
v0.4 release notes.

v0.3

Documentation and Gerber files for the three custom PCBs; the loader itself did
not change. See the
v0.3 release notes.

v0.2

The first release with the SD-card archive, artwork themes, on-screen help and Duke Nukem 3D.
See the v0.2 release notes
for the full list.

Getting started

For board-by-board wiring, supported display modes and more refer to the pico-infonesPlus documentation. The set of supported boards and their pinouts is identical between the two projects.

  1. Flash the bootloader. Download the loader .uf2 for your board. Hold
    BOOTSEL, connect the board over USB, and copy the .uf2 onto the
    RP2350 drive. See Supported hardware in the README.
  2. Prepare the SD card. Download pico-bootLoader_sdcard.zip from the same
    Releases page and unpack it onto a FAT32- or exFAT-formatted card. The
    archive contains the emulators, the Doom port, the menu artwork, and a
    sample configuration file.
  3. Run it. Insert the card and power on the board. The menu appears.

Metadata

Download the full metadata pack here and extract it to the root of the SD card. This should create a /metadata folder on the card.

SD-card content update. The bootloader firmware is unchanged since
v0.6 — you do not need to re-flash
the board. Only the emulator binaries in pico-bootLoader_sdcard.zip
changed; replace the /emu folder on the SD card.

Emulator versions in pico-bootLoader_sdcard.zip

Emulator Repository Version pico_shared
picoOutRun pico-outrun v0.3 df683bf
pico994A pico-994A v0.2 df683bf
piconesPlus pico-infonesPlus v0.52 df683bf
picosnesPlus pico-snesPlus v0.6 df683bf
picopcePlus pico-pcePlus v0.7 df683bf
picosmsPlus pico-smsplus v0.30 df683bf
picogenesisPlus pico-genesisPlus v0.16 df683bf
picoPacPlus pico-pacPlus v0.5 df683bf
colecojam cogliano/Adafruit_ColecoJam 1.5 –
PicoPeanutGB pico-peanutGB v0.14 df683bf
doom_tiny pico-doom v0.2 –
doom_tiny_full pico-doom v0.2 –
duke3d_game pico-duke3D v0.3 –