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Releases: PigeonSlapper/DUMH-Mod-Manager
Release list
Bug fix
Image viewer now scalable
bug if you add a folder with a different name to the pak file fixed
No linux release available
Image Viewer
Added image viewer and upgraded from Godot 4.3 to 4.5
No linux release available
BUG Fix
Grey screen fix (hopefully)
Multiselect tags removes applied tags, for now we call this a feature.
No Internet needed
Fixed need for internet to run, idk how I didn't realise this earlier.
Multiselect mods
Change multiple mods tags and characters at the same time
Resize unlocked
I unlocked the screen resize ability this messes with the font and makes things look fuzzy, but this is just mostly a test for the auto updater.
Auto updating!!!
Added auto updating to DUMH (but don't worry it asks before downloading anything)
Says the version in the settings
Quick swap between games now!
Added the ability to change the paths and make presets to easily swap between games.
and limited fps to 90 to reduce cpu load
not fully error tested please report any bugs on github.
BUG REPORT!
GAME-PATH
If game path isn't working after updating to v1.1.4-beta you may need to add it a few times (2-3)
SAVE-SLOTS
if save slots doesn't work you will need to remove save data but don't worry this only makes you put back in your game path and external folder path
Bugfix
when filler mods is full breaks containers - fixed
looking for each .pak file and changing folder name to same as .pak - QOL
LINUX Release + QOL and Bug fixes
LINUX AND STEAMDECK IS NOW SUPPORTED
Download .x86_64 for linux
Fix
Now works when the user has the folder Engine as well as ENGINE.
Doesn't give an error for connecting signals to a object that its already connected to.
QOL
Confirm dialog for important buttons
Displays the mod number