v0.8.0
PinWright 0.8.0 is the first open-source release, under the MIT License.
PinWright is an Unreal Editor plugin that runs a local MCP server so an AI coding assistant (Claude Code, Cursor, Codex, Gemini CLI, VS Code Copilot and others) can inspect and author your project from inside the editor: Blueprints, UMG widgets, data assets, materials, Niagara, animation, levels, and Play-In-Editor session recording.
Changes
- First open-source release, under the MIT License.
- Linux editor support alongside Windows (UE 5.3-5.8).
- Demo edition removed, together with its daily request cap.
- GitHub Actions removed in favour of local verification (
scripts/Run-SuiteCapped.ps1plusContent/Python/check_suite_log.py).
Install
Clone into <Project>/Plugins/PinWright and build the editor target, or install the prebuilt plugin from Fab. See README.md and CONTRIBUTING.md.