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Releases: Pinol0/LISA-Vita

LISA-Vita Alpha 0.2

LISA-Vita Alpha 0.2 Pre-release
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@Pinol0 Pinol0 released this 09 Oct 14:34

Second alpha of the unofficial PS Vita port of LISA: The Painful.

Legacy Edition only (the original RPG Maker VX Ace game: Game.exe, Game.rgss3a).
The Definitive Edition (Unity) is not supported.

No game files are included: you need your own copy of the game.

New in Alpha 0.2

  • Screen options: in the game menu (Circle → Options/Quit → Screen), choose with left / right:

    • 1:1: the game's 544x416 pixels, not scaled, centred;
    • Original: the game's proportions scaled to the screen height (default);
    • Stretch: the same picture stretched to the whole screen (wider pixels);
    • Wide: real widescreen, the game is drawn at 736x416 and shows more of each map. LISA was made
      for 544x416, so some scenes and events may look wrong in this mode.

    The choice is remembered.

  • Achievements: the game's 58 Steam achievements are unlocked on the Vita, with their Steam titles
    and descriptions. A window appears when you get one, and Achievements on the title screen lists
    them. Achievements earned with Alpha 1 are picked up automatically.

  • Fixed: the sky in some intro scenes was drawn as repeated bands instead of a gradient.

Install / update

  1. Install LISA-Vita-alpha0.2.vpk with VitaShell (over Alpha 1 is fine: same title ID and data folder,
    your saves are kept).
  2. New install only: extract Game.rgss3a from your copy of the game (for example with
    rgss3a-extractor) and copy Data/, Graphics/,
    Audio/ and Fonts/ to ux0:data/lisa_vita/.

The first launch pauses for about 10 seconds while the shaders are compiled; later launches are fast.
Details: Installation guide.

Notes

  • Tested with PSVshell at 500/222/222/166 MHz; at stock clocks
    performance is lower.
  • Known issues: KNOWN_ISSUES.md.

Files

  • LISA-Vita-alpha0.2.vpk: the game package (title ID LISA00001, version 00.20).
  • libruby-static.a: prebuilt Ruby 3.1.6 for the Vita, only needed to
    build the port yourself.

LISA-Vita Alpha 1

LISA-Vita Alpha 1 Pre-release
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@Pinol0 Pinol0 released this 07 Oct 21:24

First public alpha of the unofficial PS Vita port of LISA: The Painful.

Legacy Edition only (the original RPG Maker VX Ace game: Game.exe, Game.rgss3a).
The Definitive Edition (Unity) is not supported.

No game files are included: you need your own copy of the game.

Install

  1. Install LISA-Vita-alpha1.vpk with VitaShell.
  2. Extract Game.rgss3a from your copy of the game (for example with
    rgss3a-extractor).
  3. Copy Data/, Graphics/, Audio/ and Fonts/ to ux0:data/lisa_vita/.

The first launch pauses for about 10 seconds while the shaders are compiled; later launches are fast.
Details: Installation guide.

Notes

  • Tested with PSVshell at 500/222/222/166 MHz; at stock clocks
    performance is lower.
  • Left stick moves, right stick plays the combo keys (W/A/S/D).
  • Known issues: KNOWN_ISSUES.md.

Files

  • LISA-Vita-alpha1.vpk: the game package (title ID LISA00001, version 00.10).
  • libruby-static.a: prebuilt Ruby 3.1.6 for the Vita, only needed to
    build the port yourself.