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Version 0.9.1

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@PioterDev PioterDev released this 20 Jul 19:20
· 12 commits to main since this release

Changes compared to version 0.9.0:

  • the game doesn't crash when soundtrack option 4 is chosen
  • after the game starts, the tile no longer falls multiple times
  • the logging system has been overhauled
  • FPS are much more aligned with values in the config
  • the window is now resizable and the grid scales to fill as much vertical space as it can
  • you can now specify an arbitrary grid height and width (like 20x40 instead of 10x20)
  • the game can now be paused (but still can't be saved smh)
  • log files have been merged into one
  • there is a basic score and combo system
  • alot of other minor changes.

For now, there is no preview of queued tiles, no hold, no ghost, no wallkicks and no T-spins, but they will be added in an unspecified amount of time.

Again, it's a beta, debug flags and debug logging is enabled.