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Glf deadlock on Windows 7, 10, and macOS #110

@meshula

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@meshula

Hi there, I wanted to report an issue spotted over in the usd-build-club repo.

vfxpro99/usd-build-club#7

I've done a build locally myself and confirmed that

from pxr import Glf

[edited]

indeed deadlocks.

Issue 8 over there is probably the same thing.

vfxpro99/usd-build-club#8

Since it's reported on mac and Windows, it's happening on both the dev, and dev_win_ip branches.

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