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Releases: PixelGuys/Cubyz-Assets

Cubyz-Assets 0.3.6

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@github-actions github-actions released this 13 Sep 18:14
8af085d
Removal of certain songs (Assets) (#38)

The creator in question has requested that their music be removed from
Cubyz.

Cubyz-Assets 0.3.5

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@github-actions github-actions released this 04 Jun 14:32
ecdc848
Luciano's Song Updates (#20)

Added Snaledance, remastered Gormless, and changed the name of Luciano's
folder by their request.

Cubyz-Assets 0.3.4

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@github-actions github-actions released this 21 May 05:22
f016f4d
Remove Old Music Assets (#31)

Removes the stock music from the game's files.

Cubyz-Assets 0.3.3

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@github-actions github-actions released this 14 May 17:44
4b08262
Remaster Ikabod's Songs (#17)

Includes better mixing for all songs and removal of Echochamber, Fallen,
and Gust until they are remastered.

Cubyz-Assets 0.3.2

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@github-actions github-actions released this 05 Apr 10:09
More fixes to the CI scripts and removed unconvertible music, see #26

Cubyz-Assets 0.3.1

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@github-actions github-actions released this 05 Apr 09:38
Fix mistake in the CI script

Cubyz-Assets 0.3.0

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@github-actions github-actions released this 05 Apr 09:21
fa6a75c
Cubyz Remastered (Song by TotalDemented) (#25)

Cubyz-Assets 0.1.0

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@github-actions github-actions released this 15 Nov 12:46
e4bc38b
Create a bash script to compress the audio files automatically (#2)

@ikabod-kee I noticed that ffmpeg doesn't seem to like
`music/ikabodBTW/Intermission_I.ogg`. It gives me an error when I run
the recompression script. Do you have any idea what could be going on
there?

Also I would like to ask your opinion on bitrate. I read online
something about 128 kBit/s so I've chosen that for now.

remaining work:
- [x] copy over other assets
- [x] Create a CI step that automatically compresses and creates a
github release for use in the main repo

this also makes it possible to store other asset formats, including
unompressed and lossless.
fixes https://github.com/PixelGuys/Cubyz/issues/1834