Fixes UI and player visibility on Navbar Corner Radius Screen. - #77
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This commit addresses two issues on the Navbar Corner Radius screen: 1. The mini-player is now correctly hidden when the screen is active. This was fixed by adjusting the height calculation in `UnifiedPlayerSheet.kt` to ensure its height collapses to zero when the `hideNavBar` flag is true. 2. The screen's UI has been updated from a hardcoded black and white theme to use Material 3 colors from the application's theme, ensuring high contrast and a consistent look and feel. Testing: Unit tests could not be run due to the execution environment lacking an Android SDK configuration. The changes were purely in the UI layer and were validated through a successful code review.
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This commit addresses two issues on the Navbar Corner Radius screen:
UnifiedPlayerSheet.ktto ensure its height collapses to zero when thehideNavBarflag is true.Testing:
Unit tests could not be run due to the execution environment lacking an Android SDK configuration. The changes were purely in the UI layer and were validated through a successful code review.